Search Results for "graphic components delphi"

Showing 8 open source projects for "graphic components delphi"

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  • 1
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C...
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    Downloads: 6 This Week
    Last Update:
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  • 2
    Delphi Cross-Platform Application Help

    Delphi Cross-Platform Application Help

    Ziphelp is a HTML-based cross-platform application help system

    On the surface, Ziphelp is basically HTML in a compressed zip archive, hence the name. Pack any folder with HTML files into a zip archive and you are good to go. But Ziphelp is more than that, it is a protocol based on the standard sitemap protocol, designed to give a help viewer (here: the Delphi implementation) extended information about the content of the help system. That is help context numbers, help keywords, associative keywords, page titles. This information is missing in a standard...
    Downloads: 0 This Week
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  • 3
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 58 This Week
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  • 4
    PeCalc

    PeCalc

    PeCalc is a polyvalent engineering calculator for S&T students

    ... Linux is planned for the near future. It has been developed in Object Pascal using Embarcadero Delphi. A Lazarus/Free Pascal version will be available soon too.
    Downloads: 0 This Week
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  • 5
    bitfarm-Archiv Document Management - DMS
    bitfarm-Archiv is a powerful Document Management (DMS), Enterprise Content Management (ECM) and Knowledge Management System (KMS) with Workflow Components. Features: Scanning, OCR, Full text search, Email archiving. Help us! As we live in the internet age, the best thing, you can help, is to write a short statement about your scenario and your use of the DMS, along with your experiences and put it on your own website or in a blog or forum. It would help us best, if you can also add...
    Downloads: 3 This Week
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  • 6
    D.P.F Delphi Android Native Components

    D.P.F Delphi Android Native Components

    Delphi Android Native Components

    Welcome to the world of Android programming! Develop Native Android applications with Delphi XE5/XE6/XE7 Some components: + Added TDPFJAlertDialog + TDPFJAnalogClock + TDPFJButton + TDPFJCheckBox + TDPFJChronometer + TDPFJDatePicker + TDPFJDatePickerDialog + TDPFJEditText + TDPFJImageView + TDPFJListView (not completed) + TDPFJProgressBar + TDPFJProgressDialog + TDPFJTextView + TDPFJTimePickerDialog + TDPFJToast + TDPFJView...
    Downloads: 4 This Week
    Last Update:
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  • 7

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 1 This Week
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  • 8
    Inferno

    Inferno

    2D Graphics Library

    ... independent nested windows layers and custom components, It contains some APIs for canvas based 2d game programming (Sound managers etc). Developers can easily create their own components using the apis provided. It's built in high perf engine also capable of complicated graphic processing and propagating events from UI thread as well as other sources (accelerometer...). The engine also enables developer to queue sub processes which can be run synch on Asynch.
    Downloads: 0 This Week
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