Search Results for "audio object source code 0.8.7"

Showing 3 open source projects for "audio object source code 0.8.7"

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    Build Securely on Azure with Proven Frameworks

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    Google AI Edge Gallery

    Google AI Edge Gallery

    A gallery that showcases on-device ML/GenAI use cases

    Gallery is a curated collection of on-device machine learning examples, demo apps, and model artifacts designed to help developers experiment with and deploy ML at the edge. The project bundles runnable samples that show how to run TensorFlow Lite/Edge TPU models (and similar lightweight runtimes) on mobile and embedded platforms, demonstrating common tasks like image classification, object detection, audio recognition, and pose estimation. Each sample is intended to be both a learning aid...
    Downloads: 132 This Week
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  • 2
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 11 This Week
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  • 3

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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