Search Results for "delphi runtime code" - Page 2

Showing 33 open source projects for "delphi runtime code"

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  • 1
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
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  • 2
    Opti-Movies

    Opti-Movies

    Android developer nanodegree, Projects 1 & 2 : Popular Movies app

    Here is a fully functional and user friendly android app which I made from scratch for Android Developer Nanodegree program. This app helps users to discover various categorised Movies and TV Shows. It reveals the power of adaptive UI both for phone and tablet devices.It includes various new Lollipop+ features. The app was highly evaluated by certified Udacity code reviewer and was graded as "Exceeds Specifications".
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  • 3
    .NET Docs

    .NET Docs

    This repository contains .NET Documentation

    ...We make our best effort to respond to issues in a timely fashion. .NET is a free, open-source development platform for building many types of applications. Share functionality between different applications and application types using class libraries. With .NET, your project code and files look the same, regardless of the type of application you build. With each application you have access to the same language, API, and runtime capabilities. .NET allows you to use platform-specific functionality, such as operating system APIs. Some examples are Windows Forms and WPF on Windows and the native bindings to each mobile platform from Xamarin.
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  • 4
    Icepick

    Icepick

    Android Instance State made easy

    Icepick is an Android library that dramatically simplifies saving and restoring Activity or Fragment instance state. Instead of manually writing Bundle code, you annotate fields with @State, and an annotation processor auto-generates the necessary boilerplate. This fosters cleaner, more maintainable code by removing repetitive onSaveInstanceState() and onRestoreInstanceState() logic.
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    Grafana: The open and composable observability platform

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  • 5
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ...Developers replace repetitive findViewById calls with BindView fields and define UI event handlers using annotations like @OnClick, with the library generating efficient binding code at compile time. Because it relies on annotation processing, there’s no reflection at runtime, keeping startup paths lean and predictable. The generated bind/unbind lifecycle helps avoid memory leaks by clearing references when views are destroyed. Butter Knife made UI code more readable and maintainable for years, especially in large codebases with complex layouts and many event hooks. ...
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  • 6
    WebUploader

    WebUploader

    A new file uploader solution

    WebUploader is a simple modern file upload component developed by the Baidu WebFE (FEX) team, mainly HTML5, supplemented by FLASH. In modern browsers, it can give full play to the advantages of HTML5, without abandoning the mainstream IE browser, using the original FLASH runtime, compatible with IE6+, iOS 6+, and android 4+. When the two sets are running, the same calling method is available for users to choose at will. Using large files to upload concurrently in fragments greatly improves...
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  • 7
    DUnit FMX

    DUnit FMX

    DUnit translation to FMX and Mac OS X.

    DUnit is a framework of classes designed to support the Xtreme approach to software testing. This branch from the principal project, is for transform his visual interface to the new Firemonkey framework, know too as FMX. Current version is only for the old VCL framework. When project finish, it shall work for run unit test in Windows and Mac OS X. And of course for Android and IOS too. Did you need this approach? You can support us saying you like this project and leaving a...
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  • 8
    shadowhook

    shadowhook

    Android inline hook library which supports thumb, arm32 and arm64

    shadowhook is an open-source native code hooking library for Android — designed to let developers intercept and override native (C/C++) functions inside Android apps at runtime. It supports both ARM32 and ARM64 architectures (and the respective “thumb” instruction set) and works across a wide range of Android OS versions. The library allows you to specify hook targets either by function address or by library name + function name, and it automatically handles newly loaded shared libraries (ELFs), ensuring hooks remain effective even when code is dynamically loaded at runtime. ...
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