Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
Open-Source Framework for Distributed Constraint Optimization (DCOP)
FRODO is a Java platform to solve Distributed Constraint Satisfaction Problems (DisCSPs) and Optimization Problems (DCOPs). It provides implementations for a variety of algorithms, including DPOP (and its variants), ADOPT, SynchBB, DSA...
DisChoco is a Distributed Constraint Reasoning Solver. Several Distributed Constraint Reasoning algorithms are implemented (like ABT, AFC, Adopt, ...). Users may easily implement and test their algorithms with DisChoco.
contact: wahbi[at]users[dot]sourceforge[dot]net
From dev environments to AI training, choose preset or custom VMs with 1–96 vCPUs and industry-leading 99.95% uptime SLA.
Compute Engine delivers high-performance virtual machines for web apps, databases, containers, and AI workloads. Choose from general-purpose, compute-optimized, or GPU/TPU-accelerated machine types—or build custom VMs to match your exact specs. With live migration and automatic failover, your workloads stay online. New customers get $300 in free credits.
NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
simple algorithm for a realtime interactive visual cortex for painting
A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
This project aims to test Distributed Artifitial Intelligence in a urban traffic light control. GlobalSyncLocal is used to interact with the SUMO simulator through the TraSMAPI.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
Migrate from Snowflake, Databricks, or Redshift with free migration tools. Exabyte scale without the Exabyte price.
BigQuery delivers up to 54% lower TCO than cloud alternatives. Migrate from legacy or competing warehouses using free BigQuery Migration Service with automated SQL translation. Get serverless scale with no infrastructure to manage, compressed storage, and flexible pricing—pay per query or commit for deeper discounts. New customers get $300 in free credit.
The JSparse Matrix Package, developed by Philipp Geigenmüller during an internship at the prudsys AG in Chemnitz, Germany, is an extension of the well-known Java Matrix Package (JAMA) and allows the use of sparse matrices and related algorithms.
EightQueens is a simple chess puzzle written in Java. Click one square on the chess board to start recursive function. Fill the chess board with eight queens.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
(REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.