Showing 15 open source projects for "3d game opengl source code c"

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  • 1
    3D Box rotation

    3D Box rotation

    Simple example of draw and rotate 3D box

    Simple source .java file; .bat for fast re-compile and run; and pre-compiled .jar Java program with example from scratch writed in Notepad++ without Eclipse, etc., How to draw and rotate 3D box most simple way. Rotation speed regulated in simple Loop with 10 ms sleep. Use Java version 8 (OpenJDK 8, OracleJDK 8, OracleJRE 8, ..). Higher versions have an anti-aliasing error in the BufferedImage ( Windows 10 ). Python version with tkinter and math imports. Including calculated faces,...
    Downloads: 0 This Week
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  • 2
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 10 This Week
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  • 4
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
    Downloads: 0 This Week
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  • 5
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 2 This Week
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  • 6

    ImpPath

    Simple C++ library for path manipulation

    Very basic path manipulation library. Aims to be simple, intuitive and predictable (not universal). Works with std::string and std::wstring. Configurable to support both POSIX and Windows paths (drive letters only - no schemas, network paths etc), as well as some custom formats (with limitations for simplicity). All configurations understand ".." (parent directory) and "." (current directory) and handle them during normalization. However, this library never tries to access any real...
    Downloads: 0 This Week
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  • 7
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 8
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 9
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 10
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 11
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 12
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 13
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
    Downloads: 3 This Week
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  • 14
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 15
    A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
    Downloads: 0 This Week
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