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This project provides a set of Python tools for creating various kinds of neural networks, which can also be powered by genetic algorithms using grammatical evolution. MLP, backpropagation, recurrent, sparse, and skip-layer networks are supported.
The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
A result of a challenge, this is a "talking clock" app that uses text to tell time, make clever remarks, dispense trivia and, generally, taking the dull of hour:minute.
Designed as a result of a one-hour challenge (later extended to 24 hours), this project demonstrates several techniques for non-repeating text, based on grammar splitting, formatting, and log tracing. It comes with an "AI" demo for grammar generation, and a UberCleverClock app that combines base text for trivia,...
An educational demo of how sorting algorithms work.
This is a small Java swing application that shows different sorting algorithms working on the same set of data. The user can modify the speed of execution and the type of data to sort and execute it step by step. The tooltip of each algorithm's box shows the source code that is executed and a little explanation got from wikipedia.
This application is aided to computer science students who want to better understand how the algorithms work.
simple algorithm for a realtime interactive visual cortex for painting
A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
HOOPLE is a portable collection of C++ source code, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff.
This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio).
Most of the code from hoople1 has moved into...
CRCLIB is a small library of CRC calculations which can be used in other programs. Because CRC check is often used by binary communication protocols, it is made as simple as it can be, built into library so that it could be used regardless of language of application code. Written in plain C, built as dll and static library, and also contains C/C++ import header, C# wrapper and .NET project for MS SQL Server assembly. Supports CRC16 (including MODBUS) and CRC32.
* EpLibrary project in this site is not maintained anymore.
* The project has been moved to https://github.com/juhgiyo/EpLibrary
EpLibrary is a utility library for Visual C++.
The features includes:
- Math Framework
- Enhanced Binary Search
- Sort
- Stream Framework
- Container Framework
- Simple Debugger Framework
- FileSystem Framework
- Other Frameworks
- Server/Client Template Framework
- System Framework
- Thread System
For detailed documentation,...
NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
Tina's Random Number Generator Library (TRNG) is a state of the art C++ pseudo-random number generator library for sequential and parallel Monte Carlo simulations.
Syntactic is a simple C++ library for constructing general Neural networks. For now the library supports creation of multi layered networks for the Feedforward Backpropagation algorithm as well as Time Series Networks. More will be implemented soon.
Dieser Parser, soll arithmetische Ausdrücke, die als String vorliegen, ausrechnen, bzw. diverse Funktionen darauf anwenden können. Bis jetzt kann er nur Audrücke wie "4^(5+2)-23*4/cos(3)" ausrechnen. er unterstützt auch vergleichsoperatoren
A library of standard data structures in C, similar to STL in C++. Includes variable-length arrays, deques, hashtables, avl trees, binary heaps, and many other useful structures, with a simple and intuitive interface.
The C++-programs simulate : Nondeterministic/Deterministic Multitape Turing & Post Machines, Universal Turing Machine, Turing Machine with faults, failures and recovery.
The Movinator is a movie database application. It manages information about movies plus ratings assigned to movies by movie critics. Based on these ratings and user ratings, the application can also make movie recommendations.
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.