Showing 9 open source projects for "data entry program"

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  • 1
    Elite Planet Browser

    Elite Planet Browser

    Browse through the planets of the Elite game on various Z80 machines

    First of all: this program is totally useless. But those of you who know and love the classic computer game "Elite" will maybe like it. The "Elite Planet Browser" is a little program for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). It allows you to browse through the planet data of the Elite game on many old Z80-based computers.
    Downloads: 1 This Week
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  • 2
    Base62 Encode/Decode Utility

    Base62 Encode/Decode Utility

    A tool for encoding/decoding to base62

    the package chewingum contains two main programs: - base62 - chew They have been implemented in perl. Base62 has been coded in c++ too. chew has been written to shorten long decimal integer numbers into base62 strings. It's not a mere base conversion, because it doesn't use arithmetic inside its logic. In this way it can convert very long numbers into strings quickly, without overflows. For example if I want to share an id using an url, this will make the url shorter. the...
    Downloads: 0 This Week
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 4
    SteppedStateMachine

    SteppedStateMachine

    Creates and operates a stepped state machine

    Implements a stepped state machine, i.e. a state machine which executes a single state transition at a time. Because of this, no data, e.g. state data, can be stored between executions. Instead, any such data must be stored in persistent storage between executions. This permits operation of the state machine as a CGI program in a web server. A WSGI or fastCGI or other such web server is not required. Received symbols may be received from sources outside the state machine, or may be generated internally by the state functions.
    Downloads: 0 This Week
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  • 5
    Algorithms & Data Structures in C++

    Algorithms & Data Structures in C++

    Algorithms & Data structures in C++

    An algorithm is represented by a .h file and placed under include. (one .header file per algorithm.) The demo program for the algorithm demonstration is placed under src. (one demo per algorithm.) After the program passes correctly, please initiate Pull Requests, the code is verified and stored in the library, and the new algorithm implementation is published in the README. TAB = 4 space. set ts=4 in vim. Graph output format is Graphviz Dot format. (the output format of the graph is in dot...
    Downloads: 0 This Week
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  • 6
    Belkerda

    Belkerda

    a customizable number-guessing system

    Belkerda is a simple Python AI program that takes a user's input, builds a log of random numbers, picks a random entry, and displays it. If it is correct, then it reenters that number back into the log several times, overwriting the original, random numbers. If it is not, however, it overwrites a lower amount of entries.
    Downloads: 0 This Week
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  • 7
    This program generates customizable hyper-surfaces (multi-dimensional input and output) and samples data from them to be used further as benchmark for response surface modeling tasks or optimization algorithms.
    Downloads: 0 This Week
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  • 8
    MemSL2
    The MemSL for C and C++ includes a complete data structures/collection classes library, memory tracing, memory debugging, logging, entry/exit tracing, exception handling, definable memory handlers, built-in threads support and much more.
    Downloads: 0 This Week
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  • 9
    musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
    Downloads: 0 This Week
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