Showing 8 open source projects for "3d game python"

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  • 1
    ai-notebooks

    ai-notebooks

    Some ipython notebooks implementing AI algorithms

    ai-notebooks is a collection of Jupyter notebooks that implements machine-learning and artificial-intelligence ideas in compact, inspectable experiments. The examples are written primarily in Python and use frameworks including TensorFlow, PyTorch, Keras, JAX, and tinygrad. Projects explore problems such as MNIST learning, GANs, VAEs, model compression, and knowledge distillation. Other notebooks examine reinforcement learning through PPO, SAC, TD3, VPG, and MuZero experiments. Transformer,...
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  • 2
    3D Box rotation

    3D Box rotation

    Simple example of draw and rotate 3D box

    Simple source .java file; .bat for fast re-compile and run; and pre-compiled .jar Java program with example from scratch writed in Notepad++ without Eclipse, etc., How to draw and rotate 3D box most simple way. Rotation speed regulated in simple Loop with 10 ms sleep. Use Java version 8 (OpenJDK 8, OracleJDK 8, OracleJRE 8, ..). Higher versions have an anti-aliasing error in the BufferedImage ( Windows 10 ). Python version with tkinter and math imports. Including calculated faces, moving lights and shadows only with CPU.
    Downloads: 0 This Week
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  • 3
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 0 This Week
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  • 4
    NTU RGB-D

    NTU RGB-D

    Info and sample codes for "NTU RGB+D Action Recognition Dataset"

    The “NTU RGB+D” repository provides access to a large-scale dataset for human action recognition (and its extension, NTU RGB+D 120). The dataset includes multiple modalities (RGB video, depth sequences, infrared video, 3D skeletal joint data) captured with multiple Kinect v2 cameras simultaneously. The repository also contains MATLAB / Python demo scripts for loading, visualizing, and processing skeleton data, mapping between modalities, and handling dataset structure. Multi-modal action recognition dataset, RGB, depth, infrared, skeletal data. Split into background / evaluation sets for one-shot evaluation (in the extended dataset).
    Downloads: 2 This Week
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  • 5
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    ...We’ve built up a library of “fuzzy” string matching routines to help us along. And good news! We’re open sourcing it. The library is called “Fuzzywuzzy”, the code is pure python, and it depends only on the (excellent) difflib python library.
    Downloads: 1 This Week
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  • 6
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 7
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
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  • 8
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 1 This Week
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