Showing 170 open source projects for "artificial intelligence algorithm"

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  • 1
    Downloads: 0 This Week
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  • 2
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
    Downloads: 0 This Week
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  • 3
    Genetic Algorithm implementation.
    Downloads: 0 This Week
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  • 4
    Neural network libraries in many different languages compatible with each other, such that neural networks can be trained on one platform and utilised on another.
    Downloads: 0 This Week
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  • 5
    brCluster is a class library, written in java, that implements generic clustering algorithms carefully designed to allow its aplication in any kind of data. The algorithms implemented are K-means and Hierarchical Clustering (Simple and Complete Link).
    Downloads: 0 This Week
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  • 6
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
    Downloads: 0 This Week
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  • 7
    A neural net module written in python. The aim of the project is to provide a large set of neural network types accessed by an API that is easy to use and powerful.
    Downloads: 0 This Week
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  • 8
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 9
    The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
    Downloads: 0 This Week
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  • 10
    It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
    Downloads: 0 This Week
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  • 11
    This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
    Downloads: 0 This Week
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  • 12
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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  • 13
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 14
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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  • 15
    Model-based AI planner using binary decision diagrams. PropPlan parses PDDL descriptions of the domain and the problem, and outputs a plan.
    Downloads: 0 This Week
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  • 16

    uealib

    Evolutionary algorithms library

    Фреймворк для работы с эволюционными алгоритмами, разрабатывается в Уральском государственном университете.
    Downloads: 0 This Week
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  • 17
    This projects implements various optimization heuristics and meta-heuristics (such as local search, VND, GRASP, Simulated Annealing, and more still to come) finding solutions on the post enrolment course timetabling problem.
    Downloads: 0 This Week
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  • 18
    Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
    Downloads: 0 This Week
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  • 19
    SeedAI - Seed Artificial Intelligence is a project by seedai.com
    Downloads: 0 This Week
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  • 20
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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