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A fully functional red-black tree implemented in C++/CLI with an OO approach of naming and structuring which makes the code highly readable as well as easily portable to C# or Java. The package also includes a binary search tree and two traversal algorithms.
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact source code.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)
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LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
NT2 is a multi-platform C++ library providing various template matrix classes that can be used with a Matlab(tm) like syntax whose performances are close to those obtained with hand written Ccode. NT2 comes with various numerical toolboxes.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
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This project provides some hyperheuristics, implemented as C libraries.
A hyperheuristic can be used to handle any optimization problem, as long as you implement some simple specific code to interact with it.
Some examples/applications are also provided.
MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
A human-readable ISC-Licensed implementation of the LZO1X algorithm.
...The main problem with LZO is that it is absolutely not human readable.
People have done crazy stuff to get LZO to run in their language. Usually it implies inline assembly or trying to execute data which actually contains machine code. This is sick. Whoever is responsible for this sorry situation ought to be ashamed.
So I'm going to deobfuscate LZO and provide a ISC implementation of this algorithm in Python and C. In addition, I will provide a textual description of the algorithm so that it can be easily ported to any programming language.
I expect a severe performance degradation, but I leave optimizing for speed to other people.