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  • 1
    An implementation of memory-prediction framework applied for image recognition. Based on Jeff Hawkins' book On Intelligence. It models the high-level hierarchical architecture of human neocortex and uses Bayesian belief revision for making predictions
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  • 2
    Java Component created to persist and work with trees (it doesn't matter the type of persistence). Based on "Nested Set Model of Hierarchies" by Joe Celko. [Componente Java para persistir y trabajar con árboles (no importa el tipo de persistencia)]
    Downloads: 0 This Week
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  • 3
    An attempt to design minimum cost broadband networks with the use of a modified version of the Particle Swarm Optimization method. A GIS subsystem is used for the visualization of data and results.
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  • 4
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  • 5
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
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  • 6
    Genetic Algorithm implementation.
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  • 7
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
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  • 8
    This project aims to implement several network fault diagnosis algorithms.
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  • 9
    A very well optimized coherent noise-generating library for C++ under BSD-style license
    Downloads: 0 This Week
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  • 10
    NutsDB

    NutsDB

    A simple, fast, embeddable, persistent key/value store written in Go

    A simple, fast, embeddable, persistent key/value store written in pure Go. It supports fully serializable transactions and many data structures such as list, set, sorted set. It supports fully serializable transactions and many data structures such as list、set、sorted set. All operations happen inside a Tx. Tx represents a transaction, which can be read-only or read-write. Read-only transactions can read values for a given bucket and a given key or iterate over a set of key-value pairs. Read-write transactions can read, update and delete keys from the DB. NutsDB allows only one read-write transaction at a time but allows as many read-only transactions as you want at a time. Each transaction has a consistent view of the data as it existed when the transaction started. When a transaction fails, it will roll back, and revert all changes that occurred to the database during that transaction.
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  • 11
    OAP Lite is Optimized Algorithms Platform Lite, which simplifies the process of solving some optimization problems by Genetic Algorithms. It is a highly configurable, efficient tool for user to get the optimum result without programming.
    Downloads: 0 This Week
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  • 12
    This project moved to OCamlForge https://forge.ocamlcore.org/projects/rope/ This library implements ropes for OCaml (it is rich enough to replace strings).
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  • 13
    Operations Research EXperiment Framework for Java
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  • 14
    The OS561 operating system based around FORTH/Java. The OS is to run on a VHDL chip OpenHardware design called the Minon, but could become available for other platforms. The unique point of the design is a revolutionary data compression technology.
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  • 15
    OW.NET -- 1-Wire API port from Java (and J#) to C#. Use the Dallas 1-Wire and iButton chips with standard C# using a serial adapter (also CF.net) or the TMEX drivers on the Windows platform. No J# distribution installation required.
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  • 16
    ObjPCRE is a thin PCRE wrapper written in 100% Objective-C/C. Built around the foundation of NSObjects, it can be easily implemented into any Cocoa or iPhone application.
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  • 17
    Omniglot

    Omniglot

    Omniglot data set for one-shot learning

    This repository hosts the Omniglot dataset for one-shot learning, containing handwritten characters across multiple alphabets along with stroke data. It includes both MATLAB and Python starter scripts (e.g. demo.m, demo.py) to illustrate how to load the images and stroke sequences and run baseline experiments (such as classification by modified Hausdorff distance). The dataset provides both an image representation of each character and the time-ordered stroke coordinates ([x, y, t]) for each instance. Includes stroke data (time-sequenced coordinates) per sample. The repository is intended as a benchmark dataset in few-shot / meta-learning research, not as a plug-and-play detection or classification engine. Pre-split “background” and “evaluation” alphabets for standard benchmarking.
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  • 18
    OnuriS
    OnuriS (Open soURce wImax Simulator) is a simulation platform designed for WiMAX in order to analyze network performances and develop particular allocators for better bandwidth allocation strategies that could greatly improve the overall system.
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  • 19
    Open Linux TSPL is a multiplatform (cross-platform) free software suite for software and web development. Open Linux TSPL helps developers create applications for Win32, Linux, Unix and Mac using one codebase. [Will be released: September, 2008]
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  • 20
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 21
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
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  • 22
    Open Object Oriented ANSI C provide API to build Object Oriented application in ANSI C language. It provide common base classes that allow inheritance to develop application with your own reusable objects, and smart exception recovery support
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  • 23
    The Open Optimization for Java provides a framework and the implementation of commonly-used algorithms found in Graph Theory and Network Optimization, e.g. shortest path and postman problem.
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  • 24
    Open Screening Environment is a open source system for management of High Throughput Screening related experiments. The platform consists of new research tools that will enhance significantly management and analysis of HTS data. More information can be f
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  • 25
    Open Simplex Project

    Open Simplex Project

    A Simple GUI Implementation of the Simplex Algorithm

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