Showing 47 open source projects for "graphics software"

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  • 1
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
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  • 2
    Java 3D VR with basic headtracking. Basics of blob tracking, image processing. Make sure you have a webcam and an infrared led
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  • 3
    A very well optimized coherent noise-generating library for C++ under BSD-style license
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  • 4
    darknocK detects edges in images. It is using Artificial Neural Networks to enchance the results of standard algorithms.
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    Downloads: 2 This Week
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  • 5
    Theba is a plugin-based image analysis framework for segmentation of and measurements on 3D and 2D images. Theba has a nice GUI that allows inspection and manipulation of the image and a wide range of plugins including segmentation.
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  • 6
    The Flexible Registration and Evaluation Engine (f.r.e.e.) allows the composition, evaluation and optimization of image processing/registration algorithms. It also aims to boost the exchangeability and comparability of data and algorithms in research.
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  • 7
    Library for calculating fields of view and lighting on low resolution rasters, suitable for roguelike games.
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  • 8
    Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
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  • 9
    Fugu is a small C++ library of generic components for computer graphics applications. It's written on top of boost.
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  • 10
    This is an image coder with fixed sampling, at a rate of up to 24 images per second (on XC2V1000-4 @ 40 MHz with res. up to 352x288).
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  • 11
    A library written in C for lossy image compression. Library libopen/format OPEN supports two methods of compression - discrete cosine transform (used in JPEG) and discrete wavelet transform (used in JPEG2000).
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  • 12
    PHP Polar Tools is a set of PHP classes for the parsing and management of Polar Heart Rate Monitor data.
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  • 13
    Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
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  • 14
    NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
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  • 15
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
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  • 16
    Bookinex is an application designed to index your collection of books, it supports scanning of Barcodes to recognize ISB Numbers and querying web services to collect data.
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  • 17
    an educating tool generating heightmaps (heightmap terrains) with various algorithms, teaching how they work and how to use them, and letting you very easily try your own ideas
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  • 18
    MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
    Downloads: 2 This Week
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  • 19
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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  • 20
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 21
    The Watermarks is a java library for images and text watermarking fingerprinting and tamper-proofing. The supported carrier formats for a watermark are JPEG and PDF. The project also aim to build a test environment to evaluate robustness of implemented a
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  • 22

    Taupical

    TALLA AUTOMÁTICA DE PIES PARA AJUSTE DE CALZADO

    DOCUMENTACIÓN A PRESENTAR. 1. Memoria preliminar describiendo la tecnología a utilizar y su justificación, planificación de las tareas a realizar y distribución de dichas tareas entre los miembros del grupo. 2. Ejecutable que cumpla los requisitos establecidos en la memoria. 3. Memoria final del proyecto, en el que se incluirá: a. Descripción de la tecnología utilizada y, en el caso de que no coincida con la establecida en la memoria preliminar, justificar el cambio. b....
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