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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Generic engine to filter information.
We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
reputron is a knowledge extraction engine platform that covers all aspect of text mining, relevance, indexing and querying on a corpus of text documents.
Portable, optimised implementation of Bruce Schneier's 64-bit symmetric block cipher, Blowfish. Includes support for ECB, CBC, CFB, OFB and CTR block cipher modes, weak key detection and parallelisation using OpenMP.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A powerful hashing library with features like dynamic bucketsize adjustments, thread safety, generic interface, rbtree bucket storage and a bundle of hashing algorithms.
This is a library for an extensible framework for range encoding. The framework is an extensible object-based state machine where probabilities are chosen based on the current frame the machine is in.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
This STL-like C++ library contains classes for long integer numbers processing with using of assembler functions as a backend. Lazy evaluation is also used for optimization. It also contains generic implementation of classical number-theory algorithms.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements