Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
A simple image utility in C++.
Although the boost::gil library is a great one, I can not understand the complex c++ template syntax in it. So i write a simple one( also limited functional )