Showing 80 open source projects for "games"

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  • 1
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    ...This makes them hardly accessible for students, researchers and hackers. Many simple Python implementations can be found on Github, but none of them is able to beat a reasonable baseline on games such as Othello or Connect Four. As an illustration, the benchmark in the README of the most popular of them only features a random baseline, along with a greedy baseline that does not appear to be significantly stronger.
    Downloads: 42 This Week
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  • 2
    ngraph.path

    ngraph.path

    Path finding in a graph

    ngraph.path is a JavaScript library that implements efficient pathfinding algorithms for graphs, primarily designed to compute shortest paths in weighted or unweighted networks. It provides a clean API for constructing graph models, assigning weights to edges, and querying for optimal routes between nodes, making it useful for routing, games, maps, and network optimization. The library includes several algorithm implementations such as A*, Dijkstra’s, and breadth-first search, each suited to different types of graph structure and performance needs. It can be integrated with visualization libraries like VivaGraphJS to animate or highlight computed paths in a rendered graph, enabling interactive routing features. ...
    Downloads: 0 This Week
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  • 3
    VR Mosaic :: C++ Builder Applet

    VR Mosaic :: C++ Builder Applet

    VR Mosaic - C++ Builder Applet v.2.5

    Vincent Radio {Adrix.NT} VR Mosaic for C++ : C++ Builder VCL Applet - v.2.5 Smart Sliding Cells Game for Windows sources & build project included also demonstartes the use of a 2D matrix implemented as a dynamic vector (*) now it supports changing the Visual Style (*) now it includes a smart automatic resolver !! please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 2 This Week
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  • 4
    VRMosaic for Lazarus

    VRMosaic for Lazarus

    VRMosaic for Lazarus

    VRMosaic for Lazarus a sliding cells puzzle game written using Free Pascal for Lazarus [*] now include auto mosaic resolver (Aug 2023) !! includes Lazarus sources & build project another fine SunStorm release Vincent Radio {Adrix.NT} adrixnt@hotmail.it
    Downloads: 0 This Week
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  • 5
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 1 This Week
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  • 6
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no assumptions about the structure of your agent, and is compatible with any numerical computation library, such as TensorFlow or Theano. ...
    Downloads: 0 This Week
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  • 7
    Arduino

    Arduino

    Open-source electronics platform

    ...Arduino is a popular tool for IoT product development as well as one of the most successful tools for STEM/STEAM education. Hundreds of thousands of designers, engineers, students, developers and makers around the world are using Arduino to innovate in music, games, toys, smart homes, farming, autonomous vehicles, and more. Arduino is the first widespread Open Source Hardware project and was set up to build a community that could help spread the use of the tool and benefit from contributions from hundreds of people who helped debug the code, write examples, create tutorials, etc.
    Downloads: 114 This Week
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  • 8
    Programmer's library for random numbers. Also random number generator testing code. Intended for simulation, games and "Monte-Carlo" algorithms.
    Downloads: 0 This Week
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  • 9
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    ...With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. Coach collects statistics from the training process and supports advanced visualization techniques for debugging the agent being trained. Coach supports many state-of-the-art reinforcement learning algorithms, which are separated into three main classes - value optimization, policy optimization, and imitation learning. ...
    Downloads: 0 This Week
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  • 10
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    ...We provide a set of Colaboratory notebooks which demonstrate how to use Dopamine. We provide a website which displays the learning curves for all the provided agents, on all the games.
    Downloads: 0 This Week
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  • 11
    mssolutions

    mssolutions

    Makes magic squares.

    These programs make magic squares and rectangles using "Constraint-Based Local Search". (For non-square rectangles, input the order as two numbers.) There are 3 similar programs: CompleteSquare, CompleteSquareSteps, and MagicSquares. Given an input square with some cell values between 1 and NxN specified, (and other cell values 0), CompleteSquare attempts to complete a magic square by placing the remaining values. The square type can be input as semimagic, magic, or...
    Downloads: 0 This Week
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  • 12

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics...
    Downloads: 0 This Week
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  • 13
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
    Downloads: 1 This Week
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  • 14
    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Application

    VR Hanoi Towers - Java Application - v.1.0 java sources included (*) look in the "Files" section also demonstrates the use of threads and mouse drag & drop operations please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 1 This Week
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  • 15
    GAVS+

    GAVS+

    An open platform for the research of algorithmic game solving

    GAVS+ (Game Arena Visualization and Synthesis, Plus!) is an open-source tool which enables to visualize a broad spectrum of algorithmic games used in verification and synthesis, and offers a standard interface with utility functions to establish connection with engineering practice. It is developed by Department of Informatics (Unit 6), TU München. The tool is mainly is served for research and educational purposes. The software is released under the GNU General Public License (v3). ...
    Downloads: 1 This Week
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  • 16
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 17
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 18

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 19
    in here will be all codes of my games made in simple j and you can use it freely just put my name on the credits
    Downloads: 0 This Week
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  • 20
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 21
    ...The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta algorithm. Each module is provided with an example program.
    Downloads: 0 This Week
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  • 22

    DDMTestbed

    An independent Data Distribution Management testbed

    DDMTestbed is a testbed that allows you to generate random instances and evaluate your proposed resolutive method measuring execution time, memory occupied and distance from the optimal solution. It has been written in C language.
    Downloads: 0 This Week
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  • 23
    OpenAIL

    OpenAIL

    Open Artificial Intelligence Library

    [Open Artificial Intelligence Library]. This library main goal is to provide a tool box to those who want to use algorithm such as neural network or genetics Algorithm and all algorithms that are commonly within the Artificial Intelligence field.
    Downloads: 4 This Week
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  • 24
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 25
    MatrixTurn

    MatrixTurn

    MatixTurn is an AS3 Library used for Flash games optimizations.

    MatixTurn is an AS3 Library used for Flash games optimizations. The technique is to transform each vector graphic animation, into cached matrices, for a better computer calculation and a very fast real time rendering. Keep your files low in datasize without manually transform each of your your movie clip in bitmap. All process is done on real time processing with integrated progress bar per-loading system.
    Downloads: 0 This Week
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