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NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
CSTL is a port of the C++ STL to C# 2.0 and .NET. The library utilizes C# generics, anonymous methods, and enumerable iterators, while alleviating some of C#'s deficiencies (no C++ templates, limited operator overloading, no C++ style iterators, etc).
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
Java Component created to persist and work with trees (it doesn't matter the type of persistence). Based on "Nested Set Model of Hierarchies" by Joe Celko. [Componente Java para persistir y trabajar con árboles (no importa el tipo de persistencia)]
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Free scripts & examples- JSP, Eclipse, SQL, PHP, ASP, Win32 Batch, Javascript, Flash/Actionscript. -=-=-=-=-=-=- NOTE: This project is closed. For new development related to integrating Beyond Compare with Eclipse, see http://beyondcvs.sourceforge.net/
MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
JXmlSql is a Java database API ( MySql, Oracle, Access )that eliminates JDBC code. JXmlSql allows developers to define application and prepopulation SQL statements inside xml files. Options for query, insert, update, delete, report and prepopulation SQL.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
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Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
Attempt to create a PHP-framework: component-oriented; with global DI-container; for micro-services and also for big module-builded projects; with its own ORM. Little demo: http://complex.php.gi.igor-gilman.de.
The LisBON Framework is an adaptable framework for developing new parallel Memetic Algorithms (hybrid search algorithms for efficiently solving optimisation problems).
Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.