Showing 68 open source projects for "java code game"

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  • 1
    Taste
    Now part of Apache's Mahout machine learning project at http://mahout.apache.org/-- please see there for latest info and code and releases and support!
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  • 2
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
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  • 3
    Java Framework for automatic transformation of graph structured Process Models (incl. BPMN import) to block structured BPEL code. A graphical tool is provided for visualisation and testing.
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  • 4
    K-automaton is a new parsing (syntactic analysis) machine isomorphous to language. Implemented in Java. Can generate Java code from grammars described in EBNF.
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  • 5
    The Catalsyt Framework is a refinement on the MVC framework. It provides greater focus on user business workflow rather than application workflow. It's goal is to enable business analysis and developers to work closer.
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  • 6
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
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  • 7
    SDD: Duplicated code detection tool
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  • 8
    (REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
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  • 9
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 10
    Free scripts & examples- JSP, Eclipse, SQL, PHP, ASP, Win32 Batch, Javascript, Flash/Actionscript. -=-=-=-=-=-=- NOTE: This project is closed. For new development related to integrating Beyond Compare with Eclipse, see http://beyondcvs.sourceforge.net/
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  • 11
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
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  • 12
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
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  • 13
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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  • 14
    JXmlSql is a Java database API ( MySql, Oracle, Access )that eliminates JDBC code. JXmlSql allows developers to define application and prepopulation SQL statements inside xml files. Options for query, insert, update, delete, report and prepopulation SQL.
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  • 15
    phonet4j is the port of a extensible, rule based algortihm for phonetic conversions written by Joerg Michael to java. His code was first published in the computer magazine c't (issue 25/1999, pp. 252). Includes two rulesets for the german language.
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  • 16
    Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
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  • 17
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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  • 18
    this library implements distributing algorithms for genuine computational POJOs (aka. jobs dispatching). it deals with reliability, synchronization and ordering. it has well defined api targeted at easy integration within existing code.
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