Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
Framework for development of simple evolutionary algorithms / island models programs in distributed environment using MapReduce programming model based on hadoop.
RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
swIMP (swig-based Interfaces for Mathematical Programming) provides Java wrappers for solvers written in C or C++. The current focus is on accessing OSI-compatible linear programming (LP) solvers from the Coin-OR-project (e.g. Clp, GLPK, MOSEK, CPLEX).
Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
Java classes that enable definition of new Charsets based on other existing Charsets, without additional programming. Includes a character set with Kamenik encoding.
ARMR provides a foundation for creating an efficient in-memory database. Its unique list processing structures simplify programming logic and allow the developer to rapidly sort, group, and select data. Give your app a hypercard like capability.
Alef++, is a new programming language like Perl and Lisp syntax, with a many changing in classical languages designs, her specification designed to be implemented for any VM, by default can access to any private/protected/default Java fields or methods.
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Provides: A tool collection for array orientated programming under Linux and Unix operating systems.
Main subjects: Handling text- and numeric arrays, mainly stored in shell variables.
Furtheron, some useful arithmetic solutions will be provided.
It consists of a library of Java classes that gives us support the programming of applications. Boring, repetitive tasks will be included in CommunityUtil. So this is the aim: to provide fast that encapsulates all classes complicated tasks.
A "programming language" that can generate random strings. Useful for creating password, but has many other uses (it can generate IP addresses, fully random but pronounceable words, ..., anything that a string can represent). Written in C#
AMMORIA (ARAB) is an object oriented programming language uses Arabic words instead of English words, to make learning programming for Arab children easy and fast, it's planned to support Urdo and Farsi too, AMMORIA has its won IDE and Visual stuff.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
FastAOP is an very high performant AOP (Aspect Oriented Programming) framework for java. The framework was initially
developped to support performance profiling and monitoring for large J2EE applications with nearly no runntime overhad.
Announcement: jp-mobile and fastAOP will go mobile, please visit jp-mobile (GWT based) website at: http://code.google.com/p/jp-mobile/
The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
quiplib is a c++ library that contains some classes to simplify you network programing and ACE programming. And implement some important and useful patterns in templates
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
OAP Lite is Optimized Algorithms Platform Lite, which simplifies the process of solving some optimization problems by Genetic Algorithms. It is a highly configurable, efficient tool for user to get the optimum result without programming.