Showing 110 open source projects for "delphi artificial intelligence"

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  • 1
    Bebops ("Belief Base Operations") provides semi-revision, contraction and kernel operators for an OWL-backed Belief Base.
    Downloads: 0 This Week
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  • 2
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 3
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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  • 4
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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  • 5
    A tool to extract taxonomy from OWL ontology, translate it into Bayesian Nets and integrate uncertainty knowledge into result BNs.
    Downloads: 0 This Week
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  • 6

    uealib

    Evolutionary algorithms library

    Фреймворк для работы с эволюционными алгоритмами, разрабатывается в Уральском государственном университете.
    Downloads: 0 This Week
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  • 7
    This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
    Downloads: 0 This Week
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  • 8
    This projects implements various optimization heuristics and meta-heuristics (such as local search, VND, GRASP, Simulated Annealing, and more still to come) finding solutions on the post enrolment course timetabling problem.
    Downloads: 0 This Week
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  • 9
    JFacedec is aimed to build a flexible face detection system based on Java. The plug-in framwork makes it easy for you to share your own Training & Detection Algorithms, compare different methods and make progress together in this field.
    Downloads: 0 This Week
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  • 10
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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