Search Results for "artificial intelligence java source code" - Page 2

Showing 102 open source projects for "artificial intelligence java source code"

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  • 1
    Jenes - Genetic Algorithms for Java
    An optimized java library for genetic algorithms. The library is designed to be fast and memory light, but still very easy to use.
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  • 2

    Robotypo

    Robotypo Web app hosts battles between robots - simple Java programs.

    Robotypo is a Web app which hosts battles between robots - simple Java programs. This project is the Eclipse project archive of RobotypoCreator, which is for creating robots on Robotypo: http://robotypo.appspot.com
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  • 3
    SEAGE
    Search Agents - a framework for collaboration of meta-heuristic agents
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  • 4
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
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  • 5
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
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  • 6
    This is a Java-based project for complex event extraction from text and co-reference resolution. Currently the code can read BioNLP shared task format (http://2011.bionlp-st.org/) and i2b2 Natural Language Processing for Clinical Data shared task format (https://www.i2b2.org/NLP/DataSets/Main.php). Event extraction includes finding events and the parameters for an event in a text. The method is based on SVM but other ML algorithms can be adopted. The method details are explained in the...
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  • 7
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
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  • 8
    An information extraction library implementing modern algorithms for the extraction of named entities from text.
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  • 9
    MAPONTO is an interactive tool for discovering semantic mappings between database schemas and ontologies as well as between different database schemas. The tool analyzes semantics in the input schemas and ontologies for generating semantic mappings.
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  • 10
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
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  • 11
    Awakener aims to provide a Java library for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
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  • 12

    EZvolve Foundation Classes

    Data types and utility classes for use with evolutionary algorithms.

    EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
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  • 13
    X-GAT
    X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
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  • 14
    Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
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  • 15
    A library to support spread activation techniques over ontologies.
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  • 16
    This project aims to test Distributed Artifitial Intelligence in a urban traffic light control. GlobalSyncLocal is used to interact with the SUMO simulator through the TraSMAPI.
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  • 17
    The JSparse Matrix Package, developed by Philipp Geigenmüller during an internship at the prudsys AG in Chemnitz, Germany, is an extension of the well-known Java Matrix Package (JAMA) and allows the use of sparse matrices and related algorithms.
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  • 18
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
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  • 19
    Este projeto objetiva a criação de um Toolbox para utilização de algoritmos de Computação Bioinspirada. O Toobox oferece uma vasta coleção de algoritmos de ferramentas para o projeto de Algoritmos Genéticos e Redes Neurais.
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  • 20
    A java tool for anytime and interactive sequence mining. Aims at providing users with a way of analyzing her activity traces and extract activity schemes from them.
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  • 21
    FuzzyArithmetic
    Fuzzy numbers and basic fuzzy arithmetics (+, -, *, /, 1/x) implementation written in Java. Should be used as a library, but it also has a GUI which demonstrates its capabilities (using SWT widgets).
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  • 22
    CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.
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  • 23
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
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  • 24
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
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  • 25
    Reimplementation of the anomaly detection/one-class classification algorithm 'V-detector'.
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