50 projects for "linux mint games" with 2 filters applied:

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  • 1
    ngraph.path

    ngraph.path

    Path finding in a graph

    ngraph.path is a JavaScript library that implements efficient pathfinding algorithms for graphs, primarily designed to compute shortest paths in weighted or unweighted networks. It provides a clean API for constructing graph models, assigning weights to edges, and querying for optimal routes between nodes, making it useful for routing, games, maps, and network optimization. The library includes several algorithm implementations such as A*, Dijkstra’s, and breadth-first search, each suited to...
    Downloads: 2 This Week
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  • 2
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 0 This Week
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  • 3
    Programmer's library for random numbers. Also random number generator testing code. Intended for simulation, games and "Monte-Carlo" algorithms.
    Downloads: 11 This Week
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  • 4
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
    Downloads: 0 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 1 This Week
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  • 7

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 8
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 9
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta...
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    Downloads: 2 This Week
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  • 10
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 11
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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  • 12
    JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
    Downloads: 0 This Week
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  • 13

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
    Downloads: 0 This Week
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  • 14
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 15
    JavaFrameApplet is a generic base in Java for Applet in JFrame games!
    Downloads: 0 This Week
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  • 16
    Calculates the shortest path between a group of EVE-Online solar systems that contain assets.
    Downloads: 0 This Week
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  • 17
    Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
    Downloads: 0 This Week
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  • 18
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 4 This Week
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  • 19
    barde
    A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com). Given a log-file, this tool will replay a T4C game you've played before. It will have built-in functionnalities like : merging log files together, searching and cleaning
    Downloads: 0 This Week
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  • 20
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
    Downloads: 0 This Week
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  • 21
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 22
    This is an implementation of Donald Knuth's Algorithm X ("dancing links"). This is primarily a sudoku generator and solver, though it can be used to solve other exact cover problems.
    Downloads: 0 This Week
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  • 23
    Crazy Turtle puzzle game solver utility. Other names: CRAZY TURTLE / LE JEU FOU DE LA TORTUE / NAUGHTY TURTLES / ŠAŠAVE KORNJAČE / NAGAJIVE ŽELVICE / SASAVE KORNJACE
    Downloads: 3 This Week
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  • 24
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
    Downloads: 0 This Week
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  • 25
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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