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Design and develop Recommendation and Adaptive Prediction Engines to address eCommerce opportunities. Build a portfolio of engines by creating and porting algorithms from multiple disciplines to a usable form. Try to solve NetFlix and other challenges.
An adaptive mini database learns algorithmic operations for data intensive algebraic computational methods within a pervasive computing graph. It also provides generic structures and algorithms as a data fabric.
jStates is a java library for easy state machine design and implementation.It uses XML to define states and state transitions. jStates is aimed at easy integration with desktop J2SE applications, Struts, Commons Validator, Web and other J2EE technologies
General purpose state observation library for Plan Old Java Objects. It enforces Model-View-Controller paradigm, has well defined API and set of ready made implementation algorithms.
Java objects that share parts of immutable graphs. Reused subgraphs have directly or indirectly recursive Elements. Selected components get replaced by new counterparts in Context of Mirrors - translation tables. Deep copies are not involved.
PHPersistencia is a database persistence layer for PHP, offering Object Oriented interface to access the data, generating sql queries transparently for insert/update, selecting data as object collection and verifing data types without database access
JClassCollections is a library of Java collections whose contents can be filtered by class. When a filtered view is requested, all objects that are instances of the specified class (either directly or via inheritance) are included.
NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
Java Component created to persist and work with trees (it doesn't matter the type of persistence). Based on "Nested Set Model of Hierarchies" by Joe Celko. [Componente Java para persistir y trabajar con árboles (no importa el tipo de persistencia)]
Free scripts & examples- JSP, Eclipse, SQL, PHP, ASP, Win32 Batch, Javascript, Flash/Actionscript. -=-=-=-=-=-=- NOTE: This project is closed. For new development related to integrating Beyond Compare with Eclipse, see http://beyondcvs.sourceforge.net/
MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
JXmlSql is a Java database API ( MySql, Oracle, Access )that eliminates JDBC code. JXmlSql allows developers to define application and prepopulation SQL statements inside xml files. Options for query, insert, update, delete, report and prepopulation SQL.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.