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Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
Finds bad examples for the local search Path Partitioning algorithm
Path Partitioner constructs random graph partitions and solves the linear (or integer) programming problems that assign weights to the edges such that the performance ratio of the local search algorithm for the Path Partitioning problem is minimized. See http://www.tau.ac.il/~ohadschn/Thesis/Partitioning.pdf.
Requirements:
Microsoft Automatic Graph Layout
http://research.microsoft.com/en-us/projects/msagl/
Gurobi Optimizer
http://www.gurobi.com/
Permutations, Combinations, and Variations using C# Generics
http://www.codeproject.com/Articles/26050/Permutations-Combinations-and-Variations-using-C-G