Showing 7 open source projects for "game creation software"

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  • 1

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    The typing game Typocalypse (https://code.google.com/p/typocalypse/source/browse/#hg/Trie) used a trie data structure which has been linked to separately from the game and has been of separate interest for some years now. It has now been given its own repository. A trie is a data structure used to find strings from their prefixes. After having stored strings in the trie, the trie will efficiently find all the strings which start with a particular prefix. Project was developed using C#...
    Downloads: 0 This Week
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  • 2
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 1 This Week
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  • 3
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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  • 4
    A subset of the mostly used modules in Jakarta commons implemented in C#. Modules: TypeUtils (Copy, Verify), MapUtils (Merge, Creation), ToStringBuilder, EqualsToBuilder, TypeIntrospector , ListUtils
    Downloads: 0 This Week
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  • 5
    A fantacy MMORPG Game where the player has the mission to be a hero in his own right, where the figth is for glory and honour and maybe a broom to put in your broom closet
    Downloads: 0 This Week
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  • 6
    The Game of Life involves cell reproduction based on its neightbors, with later modifications taking age and sickness into account.
    Downloads: 0 This Week
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  • 7

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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