Showing 5 open source projects for "program files"

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  • 1

    Quadtree Demo

    Demonstrates a quadtree for spatial indexing of triangles

    This C++ demo allows users to interactively explore a quadtree's behavior. For this purpose the demo uses a quadtree data structure based on axis-aligned bounding boxes to speed up the search for triangles in a mesh. Depending on a search point all triangles of a quadtree's region are retrieved and relevant information about the search is shown. Quadtree creation can be parametrized by three parameters: - Maximum tree depth. - Maximum number of triangles per region. - Percentage...
    Downloads: 0 This Week
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  • 2
    Base62 Encode/Decode Utility

    Base62 Encode/Decode Utility

    A tool for encoding/decoding to base62

    ...In this way it can convert very long numbers into strings quickly, without overflows. For example if I want to share an id using an url, this will make the url shorter. the base62 program has been written to encode/decode files into this format. The syntax is similar to the popular base64 command line program. Inside the package there is a working c++ version of the base62 algorithm. the sources are inside the package. Note that from release 2.0.0 the algorithm is different from the one used before. If you have coded a file using base62 < 2.0.0 DO NOT USE base62 >= 2.0.0 to decode it. ...
    Downloads: 0 This Week
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  • 3

    Jojos Binary Diff

    Binary Diff and Undiff Utility

    JDIFF is a program that outputs the differences between two binary files, either in binary format or in human readable format (detailed or summarized) and then allows to reconstruct the second file from the first one and the diff-file.
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    Downloads: 17 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 10 This Week
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  • 5
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta algorithm. Each module is provided with an example program.
    Downloads: 2 This Week
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