Showing 10 open source projects for "graphical search engine"

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  • 1

    Quadtree Demo

    Demonstrates a quadtree for spatial indexing of triangles

    This C++ demo allows users to interactively explore a quadtree's behavior. For this purpose the demo uses a quadtree data structure based on axis-aligned bounding boxes to speed up the search for triangles in a mesh. Depending on a search point all triangles of a quadtree's region are retrieved and relevant information about the search is shown. Quadtree creation can be parametrized by three parameters: - Maximum tree depth. - Maximum number of triangles per region. - Percentage...
    Downloads: 0 This Week
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 3

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    ...The code was written in C++, using MS Visual Studio 6.0 and MS Visual Source Safe 6.0. The genetic algorithm engine supports various mutation rates, ranked parental selection, stochastic sampling parental selection, cyclic crossover, crossover at each gene, cloning the best individual each generation, and creating random individuals each generation. To use the genetic algorithm engine to search for a different problem's solution, one needs to program a fitness function, the project settings, and a few virtual functions.
    Downloads: 0 This Week
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  • 4
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 3 This Week
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  • 5
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 6
    用c实现了常用的容器,如果rbtree,hashtable,list,vector,deque,heap,map,以及定时器,os api,应用开发框架。 实现了一个基于btree索引算法的文件数据库,提供了断电保护,以及事务提交与回滚等接口
    Downloads: 0 This Week
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  • 7
    Isolate Project is a straightforward data retrieval software that connects to popular relational database management systems and performs search operations based on the criteria specified. This project aims to speedup data retrieval operations.
    Downloads: 0 This Week
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  • 8
    aigochess is a chess-style board game and uses improved faile engine with strong AI.The feature of this game is adding two Cannon which comes from Chinese Chess into original chess. It's the official traning software for China aigo Chess Club.
    Downloads: 0 This Week
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  • 9
    PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
    Downloads: 2 This Week
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  • 10
    The Rank Aggregation and Evaluation Suite is a comprehensive set of rank aggregation algorithms and performance measurement tools for use in research.
    Downloads: 0 This Week
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