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Vincent Radio {Adrix.NT}
VR Mosaic for C++ : C++ Builder VCL Applet - v.2.5
Smart Sliding Cells Game for Windows
sources & build project included
also demonstartes the use of a 2D matrix
implemented as a dynamic vector
(*) now it supports changing the Visual Style
(*) now it includes a smart automatic resolver !!
please, let me know what you think about this project
adrixnt@hotmail.it
skype: adrixnt
A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
a very lightweight advanced terrain-rendering and 3D map rendering sys
A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL.
It's distrib in 2-3 separate modules:
1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased.
2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
Atera all-in-one platform IT management software with AI agents
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...Platform-specific path support is mainly intended for tools (e.g. map editor) which need to share a common code base (and perhaps some hard-coded resources) with the main sandboxed application (e.g. game).
Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
A GPU-based efficient data parallel formulation of the kNN problem
A GPU-based efficient data parallel formulation of the k-Nearest Neighbor (kNN) search problem which is a popular method for classifying objects in several fields of research, such as- pattern recognition, machine learning, bioinformatics etc.
The game of Cows-n-Bulls is back ! Gnu-Moo aims to provide a command line as well as GTK+ front-end for the user to play the cows-n-bulls game. Multi-game sessions and relevant session stats are provided, which can be useful to test heuristic algorithms.
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CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
aigochess is a chess-style board game and uses improved faile engine with strong AI.The feature of this game is adding two Cannon which comes from Chinese Chess into original chess. It's the official traning software for China aigo Chess Club.
Fuzzy Procedural Content Generation Library (FPCGlib) is a C++ template library for game development. FPCGlib provides a unique combination of fuzzy mathematics and procedural techniques to safely generate content with simulated natural variability.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.