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STXXL is an implementation of the C++ standard template library STL for external memory (out-of-core) computations, containers, and algorithms that can process huge volumes of data that only fit on disks.
Genetic Algorithm File Fitter, GAFFitter for short, is a tool based on a genetic algorithm (GA) that tries to fit a collection of items, such as files/directories, into as few as possible volumes of a specific size (e.g. CDs or DVDs).
...One instance of where such models are desirable is resource-scarce devices and sensors in the Internet of Things (IoT) setting. Making real-time predictions locally on IoT devices without connecting to the cloud requires models that fit in a few kilobytes.These algorithms can train models for classical supervised learning problems with memory requirements that are orders of magnitude lower than other modern ML algorithms. The trained models can be loaded onto edge devices such as IoT devices/sensors, and used to make fast and accurate predictions completely offline. ...
a very lightweight advanced terrain-rendering and 3D map rendering sys
A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL.
It's distrib in 2-3 separate modules:
1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased.
2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
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This code is the translation into C++ of part of the Matlab code from Mark Veillette available at:
http://www.mathworks.com/matlabcentral/fileexchange/37514-stbl--alpha-stable-distributions-for-matlab
A portable in-place bitwise binary Fredkin trie algorithm which allows for near constant time insertions, deletions, finds, closest fit finds and iteration. Is approx. 50-100% faster than red-black trees and up to 20% faster than O(1) hash tables.