Showing 3 open source projects for "external"

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  • 1
    PetoronHash-System

    PetoronHash-System

    PHASH | post-quantum XOF hashing algorithm | C++20

    ...This release delivers the first fully stable production implementation of the PetoronHash-System — a 1600-bit sponge-based hash function with domain separation, extendable output, and deterministic behavior. Key Features No external dependencies — pure C++20 implementation. Extendable Output (XOF) — supports arbitrary output length (256–8192+ bits). Post-quantum oriented design — ARX-based sponge resistant to Grover-type attacks. Context and salt separation — unique hashing domains for each use-case. Optimized performance — ~120–130 MB/s Comprehensive verification — verify_all.sh performs KAT tests, determinism checks, and performance validation. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    STXXL is an implementation of the C++ standard template library STL for external memory (out-of-core) computations, containers, and algorithms that can process huge volumes of data that only fit on disks.
    Downloads: 4 This Week
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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