Showing 26 open source projects for "3d animation software"

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  • 1
    calculatorpp

    calculatorpp

    Calculator++

    Written in C++ (using template). Calculator++ is a application/library for Window (POSIX). The core of code is adaptable for posix. This algorithm support: + built-in operator + built-in functions + run-time functions and variables definition + run-time units system, units with prefix + constants definition + Pretty mathematical expressions - Process ascii files (dev) - vector and matrix (dev) - graph 2D and 3D (dev) - vector graph (dev) ...
    Downloads: 0 This Week
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  • 2
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 3
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 10 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 5
    vrecko

    vrecko

    virtual environment framework

    Vrecko is a component-based system capable of management and display of virtual worlds using various input and output devices. It is in development by HCI (Human-Computer Interaction) laboratory at Faculty of Informatics, Masaryk University, Czech Republic.
    Downloads: 0 This Week
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  • 6

    DRAMMS

    A Deformable Medical Image Registration Toolbox

    DRAMMS is a software package designed for 2D-to-2D and 3D-to-3D deformable medical image registration tasks. Released by Section of Biomedical Image Analysis (SBIA) at the University of Pennsylvania. Some typical applications of DRAMMS include, -- Cross-subject registration of the same organ (can be brain, breast, cardiac, etc); -- Mono- and Multi-modality registration (MRI, CT, histology); -- Longitudinal registration (pediatric brain growth, cancer development, mouse brain development, etc); -- Registration under missing correspondences (e.g., vascular lesions, tumors, histological cuts). ...
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    Downloads: 12 This Week
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  • 7
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
    Downloads: 0 This Week
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  • 8
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 9 This Week
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  • 9
    A Library to calculate smooth lines in 2D and 3D. Given some polyline, a finer segmented polyline is generated. The smoothed line may hit the original points or its length may be equal to the original length. Linear equations solvers are also provided.
    Downloads: 0 This Week
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  • 10
    SMART (Shape Matching Algorithm Research Tool) enables you to implement 2D and 3D shape matching algorithms as plugins. Plugins can either be implemented in Java or as native plugins, i.e. in C/C++.
    Downloads: 0 This Week
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  • 11
    A C++ API to work with manifold triangle meshes.
    Downloads: 4 This Week
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  • 12
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 13
    solwing Curl(Curl(A))+gamma*A = f vector equation in 3D
    Downloads: 0 This Week
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  • 14
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 15
    STEROBIL
    Sterobil is a project used to build a 3D model from photographic pictures, based on the principle of photogrammetry. This project was developped by ECE students, in collaboration with the C2RMF.
    Downloads: 0 This Week
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  • 16
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 17
    Terra Artifex is a demo project presenting a novel approach to interactive terrain rendering for potentially infinite landscapes that can be modified in runtime.
    Downloads: 0 This Week
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  • 18
    Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
    Downloads: 0 This Week
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  • 19
    Software to build database of all best solution of all configurations of Cube21/Square1 Silver edition puzzle cube. Also 3D UI is provided.
    Downloads: 0 This Week
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  • 20
    callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
    Downloads: 0 This Week
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  • 21
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 22
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 23
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
    Downloads: 0 This Week
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  • 24
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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  • 25
    A class/library which uses the graphic card for linear algebra. Warning : you will need a GeForce 8 serie to take profit of this class.
    Downloads: 0 This Week
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