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A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
DRAMMS is a software package designed for 2D-to-2D and 3D-to-3D deformable medical image registration tasks. Released by Section of Biomedical Image Analysis (SBIA) at the University of Pennsylvania.
Some typical applications of DRAMMS include,
-- Cross-subject registration of the same organ (can be brain, breast, cardiac, etc);
-- Mono- and Multi-modality registration (MRI, CT, histology);
-- Longitudinal registration (pediatric brain growth, cancer development, mouse brain development, etc);
-- Registration under missing correspondences (e.g., vascular lesions, tumors, histological cuts).
...
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Graph algorithms interpreter, IDE, debugger, 3D visualizations.
...The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
A Library to calculate smooth lines in 2D and 3D. Given some polyline, a finer segmented polyline is generated. The smoothed line may hit the original points or its length may be equal to the original length. Linear equations solvers are also provided.
SMART (Shape Matching Algorithm Research Tool) enables you to implement 2D and 3D shape matching algorithms as plugins. Plugins can either be implemented in Java or as native plugins, i.e. in C/C++.
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Sterobil is a project used to build a 3D model from photographic pictures, based on the principle of photogrammetry. This project was developped by ECE students, in collaboration with the C2RMF.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
Terra Artifex is a demo project presenting a novel approach to interactive terrain rendering for potentially infinite landscapes that can be modified in runtime.
Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
libGo is a C++ class library containing all kinds of
things that proved useful to me.
Included are:
- Linear algebra, using LAPACK and CBLAS
- V4L(1) image grabber
- Multithreading
- Image containers (up to 3D)
- Some simple optimisation code
- Python embedding helper
- Matlab interface
- .. and other things, have a look at the HTML documentation!
golib grew over many years, things I had use for have been added now and then.
Some parts are better taken care of than others.
If you find anything spectacularly wrong or badly documented, and need assistance, please drop me a line.