150 projects for "artificial intelligence algorithm" with 2 filters applied:

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  • 1
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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  • 2
    A Constraint Programming engine with many examples (planning, sudoku solver...)
    Downloads: 0 This Week
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  • 3
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 4
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 5
    Downloads: 0 This Week
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  • 6
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
    Downloads: 0 This Week
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  • 7
    Genetic Algorithm implementation.
    Downloads: 0 This Week
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  • 8
    brCluster is a class library, written in java, that implements generic clustering algorithms carefully designed to allow its aplication in any kind of data. The algorithms implemented are K-means and Hierarchical Clustering (Simple and Complete Link).
    Downloads: 1 This Week
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  • 9
    Academic project aiming to write an alife Avida-like program in java.
    Downloads: 0 This Week
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  • 10
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
    Downloads: 0 This Week
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  • 11
    A neural net module written in python. The aim of the project is to provide a large set of neural network types accessed by an API that is easy to use and powerful.
    Downloads: 0 This Week
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  • 12
    RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
    Downloads: 0 This Week
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  • 13
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 14
    The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
    Downloads: 0 This Week
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  • 15
    It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
    Downloads: 0 This Week
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  • 16
    This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
    Downloads: 0 This Week
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  • 17
    Weka++ is a collection of machine learning and data mining algorithm implementations ported from Weka (http://www.cs.waikato.ac.nz/ml/weka/) from Java to C++, with enhancements for usability as embedded components.
    Downloads: 0 This Week
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  • 18
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 19
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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  • 20
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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  • 21

    uealib

    Evolutionary algorithms library

    Фреймворк для работы с эволюционными алгоритмами, разрабатывается в Уральском государственном университете.
    Downloads: 0 This Week
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  • 22
    This projects implements various optimization heuristics and meta-heuristics (such as local search, VND, GRASP, Simulated Annealing, and more still to come) finding solutions on the post enrolment course timetabling problem.
    Downloads: 0 This Week
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  • 23
    Generic engine to filter information. We wish to show that the power of expression of a filter makes it possible to appreciably reduce the size of the code necessary to extract information and that it is possible in Python.
    Downloads: 0 This Week
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  • 24
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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  • 25
    SeedAI - Seed Artificial Intelligence is a project by seedai.com
    Downloads: 0 This Week
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