150 projects for "artificial intelligence algorithm" with 2 filters applied:

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  • 1
    JNSGA2 is a Java library with an implementation of the multi-objective genetic algorithm NSGA-II published by Deb et al.
    Downloads: 0 This Week
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  • 2
    Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
    Downloads: 0 This Week
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  • 3
    PyPlayground is an environment for developing algorithms involving movement in a space of up to three dimensions using Python.
    Downloads: 0 This Week
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  • 4
    PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
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  • 5
    This project provides some hyperheuristics, implemented as C libraries. A hyperheuristic can be used to handle any optimization problem, as long as you implement some simple specific code to interact with it. Some examples/applications are also provided.
    Downloads: 0 This Week
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  • 6
    JCortex is a complete solution that allows software developers create, educate and use Artificial Neural Networks in Java projects. Splits in two elements: JCortex Framework, an ANN Java framework; and JCortexBuilder, its graphic development environment.
    Downloads: 0 This Week
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  • 7
    Design and develop Recommendation and Adaptive Prediction Engines to address eCommerce opportunities. Build a portfolio of engines by creating and porting algorithms from multiple disciplines to a usable form. Try to solve NetFlix and other challenges.
    Downloads: 0 This Week
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  • 8
    The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
    Downloads: 0 This Week
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  • 9
    An adaptive mini database learns algorithmic operations for data intensive algebraic computational methods within a pervasive computing graph. It also provides generic structures and algorithms as a data fabric.
    Downloads: 0 This Week
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  • 10
    Conrad is both a high performance Conditional Random Field engine which can be applied to a variety of machine learning problems and a specific set of models for gene prediction using semi-Markov CRFs.
    Downloads: 0 This Week
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  • 11
    SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). Work provided by UK Sheffield University funded by (AKT) an IRC sponsored by EPSRC, grant number GR/N15764/01.
    Downloads: 0 This Week
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  • 12
    ogx-rete implements the RETE algorithm in c++.
    Downloads: 0 This Week
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  • 13
    KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
    Downloads: 0 This Week
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  • 14
    Esta é a documentação de um projeto de conclusão de curso feito na conclusão do curso de Engenharia de Computação-UNIVALI.É um conjunto de arquivos C e Matlab contendo a implementação da Lógica Fuzzy e simulações em sistema de enegia.
    Downloads: 0 This Week
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  • 15
    NOD-MP stands for not another data-mining project. It is educational and scientific software to utilize data mining clustering algorithms through a user-friendly interface.
    Downloads: 0 This Week
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  • 16
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 17
    This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
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  • 18
    SenseRank Sys: - builds the dictionaries (multidim matrices) of words’ values; - for the set utterance in certain language builds a figure in multidimensional space (in the matrix space) of values (visual schema), which is topological view of sense
    Downloads: 0 This Week
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  • 19
    A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
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  • 20
    A Java API for using suffix trees with natural language and an Eclipse/SWT-based GUI for suffix tree visualization using Graphviz.
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  • 21
    The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency. http://www.cs.kuleuven.be/~petervw/JCHR/
    Downloads: 0 This Week
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  • 22
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
    Downloads: 0 This Week
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  • 23
    musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
    Downloads: 0 This Week
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  • 24
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 25
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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