Showing 3 open source projects for "tile"

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    supercluster

    supercluster

    A very fast geospatial point clustering library for browsers and Node

    A very fast JavaScript library for geospatial point clustering for browsers and Node. supercluster supports property aggregation with the following two options. Map, a function that returns cluster properties corresponding to a single point. Reduce, a reduce function that merges properties of two clusters into one.
    Downloads: 1 This Week
    Last Update:
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    Real-ESRGAN ncnn Vulkan

    Real-ESRGAN ncnn Vulkan

    NCNN implementation of Real-ESRGAN

    ...Unlike the standard PyTorch-based Real-ESRGAN code, this variant is written in C/C++ and designed to run efficiently on many platforms (including Windows, Linux, and possibly Android) without requiring heavy frameworks like CUDA or Python. It provides command-line tools for upscaling images with selected models, allowing users to specify input/output paths, scaling factors, tile sizes, and model names from a compressed model set, which is particularly helpful for larger images or automated workflows. The Vulkan backend enables fast execution on GPUs from different vendors (Intel/AMD/Nvidia) with broad support, making it suitable for non-Python environments, production systems, or performance-constrained setups.
    Downloads: 68 This Week
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  • 3

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
    Last Update:
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