Showing 7 open source projects for "remove windows"

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  • 1
    Flatbush

    Flatbush

    A very fast static spatial index for 2D points and rectangles in JS

    A really fast static spatial index for 2D points and rectangles in JavaScript. An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.
    Downloads: 0 This Week
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  • 2
    RBush

    RBush

    High-performance JavaScript R-tree-based 2D spatial index

    RBush is a high-performance JavaScript library for 2D spatial indexing of points and rectangles. It's based on an optimized R-tree data structure with bulk insertion support. Spatial index is a special data structure for points and rectangles that allows you to perform queries like "all items within this bounding box" very efficiently (e.g. hundreds of times faster than looping over all items). It's most commonly used in maps and data visualizations. The demos contain visualization of trees...
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 4

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    The typing game Typocalypse (https://code.google.com/p/typocalypse/source/browse/#hg/Trie) used a trie data structure which has been linked to separately from the game and has been of separate interest for some years now. It has now been given its own repository. A trie is a data structure used to find strings from their prefixes. After having stored strings in the trie, the trie will efficiently find all the strings which start with a particular prefix. Project was developed using C#...
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  • 5
    Extended SourceWare Archive Group
    XSWAG (Extended SourceWare Archive Group) is a revival project for the famous SWAG code archives for the Pascal programming language. This project is open to every Pascal/Delphi programmer who wishes to contribute to the global Pascal knowledge base. Current version (testing 0.9) features : - a reader program : allows users to browse through the code archives, organizes them by type and operating system and updates the archives from multiple XSWAG servers. - a...
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  • 6
    This is a hash table, implemented in C, supporting constant-time add/find/remove of C structures. Any structure having a unique, arbitrarily-typed key member can be hashed by adding a UT_hash_handle member to the structure and calling these macros.
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  • 7
    AVL Array is a sequence container (like std::vector or std::list) that allows fast insert/remove AND fast random access. Shiftable Files offers the usual file primitives plus fast insert/remove. Get the latest version via BZR in the Develop section.
    Downloads: 0 This Week
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