Showing 2 open source projects for "random map"

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  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    20 SkipList containers for C++ that work with STL. Combines set/map functionality with random access in logn time. One container is a multilist where you can order the same elements in a variety of different ways simultaneously.
    Downloads: 0 This Week
    Last Update:
    See Project
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