Showing 3 open source projects for "network map"

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  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 0 This Week
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  • 2

    ImpPath

    Simple C++ library for path manipulation

    ...For example, for working with internal application resource paths referencing a "sandboxed" virtual filesystem (like with PhysicsFS). Platform-specific path support is mainly intended for tools (e.g. map editor) which need to share a common code base (and perhaps some hard-coded resources) with the main sandboxed application (e.g. game).
    Downloads: 0 This Week
    Last Update:
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  • 3
    OSM Explorer

    OSM Explorer

    Basic routing and spatial functions using OpenStreetMap data

    ...The main focus of this project is the development of a high-performance routing engine that can handle a variety of routing and vehicle constraints on demand without additional pre-processing of the road network. An additional goal is the development of a class library centered around a built-in, object-oriented database used for processing and storing OSM map data such that external dependencies (e.g. external database servers) are minimized.
    Downloads: 2 This Week
    Last Update:
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