Showing 6 open source projects for "multicore"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Start Free
  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

    BigQuery automates data prep, analysis, and predictions with built-in AI assistance.

    Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
    Start Free
  • 1

    paraffin

    Iterative and recursive parallelism generics for Ada 2005 and Ada 2012

    A suite of Ada 2012 generics to facilitate iterative and recursive parallelism for multicore systems and provide safer recursion for single and multicore systems. Generics include Ravenscar compatible versions for real-time systems. Also Includes paraffinalia, which is a set of useful generics for parallel quicksort, fast fourier transform, function integration, prefix sum, and Red-Black trees
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    Thrust

    Thrust

    The C++ parallel algorithms library

    Thrust is the C++ parallel algorithms library which inspired the introduction of parallel algorithms to the C++ Standard Library. Thrust's high-level interface greatly enhances programmer productivity while enabling performance portability between GPUs and multicore CPUs. It builds on top of established parallel programming frameworks (such as CUDA, TBB, and OpenMP). It also provides a number of general-purpose facilities similar to those found in the C++ Standard Library. The NVIDIA C++ Standard Library is an open-source project; it is available on GitHub and included in the NVIDIA HPC SDK and CUDA Toolkit. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    PMCGPU

    PMCGPU

    Parallel simulators for Membrane Computing on the GPU

    ...The objective of this project (PMCGPU) is to bring together all the researchers working on the development of parallel simulators for P systems, specially those using the GPU (e.g. CUDA, OpenCL, etc). Other parallel platforms are also welcome (multicore and manycore, FPGAs, etc). This project has been initiated by the Research Group on Natural Computing (Department of Computer Science and Artificial Intelligence, University of Seville). PMCGPU was born inside the P-Lingua project, of the same research group. PMCGPU is a GNU project, so all the applications developed within it are released under the GPLv3 license. ...
    Downloads: 10 This Week
    Last Update:
    See Project
  • 4
    CRUSH

    CRUSH

    Data reduction and imaging for select astronomical cameras

    CRUSH is a pioneering reduction and imaging suite for many astronomical cameras operating at far-infrared, submillimeter and millimeter wavelengths, such as SHARC-2, SCUBA-2, LABOCA, GISMO, or SOFIA/HAWC+ (to name a few).
    Downloads: 3 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Multicore SWARM
    Multicore SWARM (Software and Algorithms for Running on Multicore Processors) is an open source library for developing efficient and portable implementations that make use of multi-core processors. David A. Bader (Georgia Tech) began SWARM in 1994.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next