Showing 98 open source projects for "3d game development software"

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  • 1
    Java·Applied·Geodesy·3D

    Java·Applied·Geodesy·3D

    Least-Squares Adjustment Software for Geodetic Sciences

    JAG3D is no longer developed at source-forge, and has moved to GitHub. Please visit https://github.com/applied-geodesy/jag3d or https://software.applied-geodesy.org to get the latest version.
    Downloads: 7 This Week
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  • 2
    Grey Wolf Optimizer for Path Planning

    Grey Wolf Optimizer for Path Planning

    Grey Wolf Optimizer (GWO) path planning/trajectory

    The Grey Wolf Optimizer for Path Planning is a MATLAB-based implementation of the Grey Wolf Optimizer (GWO) algorithm designed for UAV path and trajectory planning. It allows simulation of both two-dimensional and three-dimensional UAV trajectory planning depending on parameter setups. The tool provides built-in functions to configure different UAV environments and supports multiple optimization objectives. It includes progress visualization to help monitor the optimization process during...
    Downloads: 3 This Week
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  • 3
    3D Box rotation

    3D Box rotation

    Simple example of draw and rotate 3D box

    Simple source .java file; .bat for fast re-compile and run; and pre-compiled .jar Java program with example from scratch writed in Notepad++ without Eclipse, etc., How to draw and rotate 3D box most simple way. Rotation speed regulated in simple Loop with 10 ms sleep. Use Java version 8 (OpenJDK 8, OracleJDK 8, OracleJRE 8, ..). Higher versions have an anti-aliasing error in the BufferedImage ( Windows 10 ). Python version with tkinter and math imports. Including calculated faces,...
    Downloads: 0 This Week
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  • 4
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 5
    Elite Planet Browser

    Elite Planet Browser

    Browse through the planets of the Elite game on various Z80 machines

    First of all: this program is totally useless. But those of you who know and love the classic computer game "Elite" will maybe like it. The "Elite Planet Browser" is a little program for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). It allows you to browse through the planet data of the Elite game on many old Z80-based computers. When the original game came out in 1984, many people wondered how it is possible to have detailed data of so...
    Downloads: 3 This Week
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  • 6
    VRMosaic for Lazarus

    VRMosaic for Lazarus

    VRMosaic for Lazarus

    VRMosaic for Lazarus a sliding cells puzzle game written using Free Pascal for Lazarus [*] now include auto mosaic resolver (Aug 2023) !! includes Lazarus sources & build project another fine SunStorm release Vincent Radio {Adrix.NT} adrixnt@hotmail.it
    Downloads: 1 This Week
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  • 7
    calculatorpp

    calculatorpp

    Calculator++

    Written in C++ (using template). Calculator++ is a application/library for Window (POSIX). The core of code is adaptable for posix. This algorithm support: + built-in operator + built-in functions + run-time functions and variables definition + run-time units system, units with prefix + constants definition + Pretty mathematical expressions - Process ascii files (dev) - vector and matrix (dev) - graph 2D and 3D (dev) - vector graph (dev) ...
    Downloads: 0 This Week
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  • 8
    VR Mosaic :: C++ Builder Applet

    VR Mosaic :: C++ Builder Applet

    VR Mosaic - C++ Builder Applet v.2.5

    Vincent Radio {Adrix.NT} VR Mosaic for C++ : C++ Builder VCL Applet - v.2.5 Smart Sliding Cells Game for Windows sources & build project included also demonstartes the use of a 2D matrix implemented as a dynamic vector (*) now it supports changing the Visual Style (*) now it includes a smart automatic resolver !! please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 0 This Week
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  • 9
    Gait Tracking With x-IMU

    Gait Tracking With x-IMU

    Foot tracking algorithm demonstrated in Seb Madgwick's 3D Tracking

    This repository provides the source code for a foot-tracking algorithm using an inertial measurement unit (IMU) attached to the foot, as demonstrated in Seb Madgwick’s “3D Tracking with IMU” video (March 2011). The method performs dead reckoning to integrate foot motion and corrects for drift at each foot strike (when the foot touches the ground) to reset error accumulation. The algorithm was part of gait analysis research, estimating foot trajectories in 3D over time. The repo is marked “no...
    Downloads: 0 This Week
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  • 10
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 0 This Week
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  • 11
    NTU RGB-D

    NTU RGB-D

    Info and sample codes for "NTU RGB+D Action Recognition Dataset"

    The “NTU RGB+D” repository provides access to a large-scale dataset for human action recognition (and its extension, NTU RGB+D 120). The dataset includes multiple modalities (RGB video, depth sequences, infrared video, 3D skeletal joint data) captured with multiple Kinect v2 cameras simultaneously. The repository also contains MATLAB / Python demo scripts for loading, visualizing, and processing skeleton data, mapping between modalities, and handling dataset structure. Multi-modal action...
    Downloads: 3 This Week
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  • 12
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 0 This Week
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  • 13
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
    Downloads: 0 This Week
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  • 14

    mssolver

    Automatic solver of a minesweeper game

    This is an automatic algorithm, which solves a minesweeper game field
    Downloads: 0 This Week
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  • 15
    Sort and Threads test

    Sort and Threads test

    Test Application for sorting algorithms and multithreading functions.

    Test Application for sorting algorithms and multithreading functions. Sort tests are focusing in vissprite sorting efficiency of the Doom Game Engine (1993). More information at https://www.doomworld.com/forum/topic/102482-potential-for-improvement-in-vissprites-sorting/
    Downloads: 0 This Week
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  • 16
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 1 This Week
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  • 17

    Secciones

    Software for calculating geometric properties of cross sections

    Software for calculating geometric properties of cross sections and polygons. Calculates: area, moments of inertia, product of inertia, radius of gyration, section modulus, among others. It also supports import and export of CSV, JSON and DXF files. Able to do geometric transformations and 2D and 3D visualization of the cross sections.
    Downloads: 3 This Week
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  • 18
    GAVS+

    GAVS+

    An open platform for the research of algorithmic game solving

    GAVS+ (Game Arena Visualization and Synthesis, Plus!) is an open-source tool which enables to visualize a broad spectrum of algorithmic games used in verification and synthesis, and offers a standard interface with utility functions to establish connection with engineering practice. It is developed by Department of Informatics (Unit 6), TU München. The tool is mainly is served for research and educational purposes. The software is released under the GNU General Public License (v3). A...
    Downloads: 1 This Week
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  • 19
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 20

    MDA

    Molecular Dynamics Analyzer (MDA)

    MDA is a 3D single-particle tracking software that explicitly addresses fluorescence microscopy experiments deep in living specimens. It is capable of minimizing the systematic error that occurs with astigmatism-based 3D techniques owing to the aberrations induced by the refractive index mismatch. In contrast to existing techniques, the method determines the aberration directly from the acquired 2D image stream by exploiting the inherent particle movement and the redundancy introduced by the...
    Downloads: 0 This Week
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  • 21
    vrecko

    vrecko

    virtual environment framework

    Vrecko is a component-based system capable of management and display of virtual worlds using various input and output devices. It is in development by HCI (Human-Computer Interaction) laboratory at Faculty of Informatics, Masaryk University, Czech Republic.
    Downloads: 0 This Week
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  • 22

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    The typing game Typocalypse (https://code.google.com/p/typocalypse/source/browse/#hg/Trie) used a trie data structure which has been linked to separately from the game and has been of separate interest for some years now. It has now been given its own repository. A trie is a data structure used to find strings from their prefixes. After having stored strings in the trie, the trie will efficiently find all the strings which start with a particular prefix. Project was developed using C#...
    Downloads: 0 This Week
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  • 23

    Proof of Marching Cubes in Coq.

    Proof of correctness of the Marching Cubes algorithm in Coq.

    Downloads: 0 This Week
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  • 24

    DRAMMS

    A Deformable Medical Image Registration Toolbox

    DRAMMS is a software package designed for 2D-to-2D and 3D-to-3D deformable medical image registration tasks. Released by Section of Biomedical Image Analysis (SBIA) at the University of Pennsylvania. Some typical applications of DRAMMS include, -- Cross-subject registration of the same organ (can be brain, breast, cardiac, etc); -- Mono- and Multi-modality registration (MRI, CT, histology); -- Longitudinal registration (pediatric brain growth, cancer development, mouse brain development, etc); -- Registration under missing correspondences (e.g., vascular lesions, tumors, histological cuts). ...
    Downloads: 12 This Week
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  • 25

    matImage

    An image processing and analysis library for Matlab

    MatImage is a Matlab library for image processing and analysis in 2D and 3D. It contains more than 250 fonctions for image enhancement, filtering, analysis, or visualisation, as well as for creating basic test shapes. It is built as a complement of the Mathworks image processing toolbox (IPT). Project is being transfered to GitHub: http://github.com/dlegland/matImage
    Downloads: 0 This Week
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