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Aimmy is a source-available AI-based aim alignment tool created for gamers who have difficulty aiming because of physical, visual, coordination, or accessibility-related limitations. It uses computer vision to analyze screen captures and identify target-like objects without directly modifying game files. The project is built in C# with .NET, WPF, DirectML, ONNX, and YOLOv8.
...Open Aimbot includes numerous filtering options that can differentiate targets based on factors such as teams, friends, player status, and visibility conditions. The framework also features configuration management tools, enabling users to save and switch between custom setups. As an open-source project, it provides accessible sourcecode for modification, customization, and community contributions.
This is a simple aimbot for the cube2/sauerbraten engine.
To install:
Download the sourcecode for the game from http://cubeengine.com/files.php4 and extract the archive. Place the modified client.cpp into the fpsgame directory replacing the old one. Recompile and enjoy.
Notes:
The game has a terrible habit of crashing when someone joins the lobby you're in. (Don't worry, it isn't that bad.)
The aimbot does not yet work in non-team based gametypes.