Aimmy
Universal Second Eye for Gamers with Impairments
...It uses computer vision to analyze screen captures and identify target-like objects without directly modifying game files. The project is built in C# with .NET, WPF, DirectML, ONNX, and YOLOv8. It includes a full graphical interface so users can adjust detection confidence, field of view, movement behavior, visual feedback, models, and configurations without writing code. Aimmy also supports model and configuration swapping, including community-made resources through its own ecosystem. Because it can affect gameplay fairness, it should be considered appropriate only for accessibility use, private testing, or contexts where the game rules explicitly allow assistive tools.