Showing 2 open source projects for "clouds"

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    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    ...The model accepts combinations of images, camera intrinsics and poses, or even depth cues, then reconstructs consistent 3D geometry suitable for downstream rendering or editing. The pipeline emphasizes both speed and flexibility so creators can go from casual captures to assets without elaborate capture rigs. Outputs can include point clouds, estimated camera parameters, and other 3D representations that plug into typical graphics workflows. The project sits within a broader family of Hunyuan models that explore world generation and 3D-consistent understanding, and this mirror variant makes the reconstruction stack easier to test. It’s attractive for rapid prototyping of scenes, environment scans, or reference assets when you need repeatable 3D results from ordinary media.
    Downloads: 0 This Week
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    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient. ...
    Downloads: 0 This Week
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