Step1X-3D
High-Fidelity and Controllable Generation of Textured 3D Assets
...TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based texture module. The result is fully 3D assets — meshes + textures — which can be rendered from any viewpoint, textured consistently, and used in 3D applications. To achieve this, the project includes a massive curated dataset: among more than 5 million candidate 3D assets, it filters and standardizes to produce a high-quality 2 million–asset subset suitable for training.