Showing 5 open source projects for "turn based game"

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  • 1
    GLM-4.7

    GLM-4.7

    Advanced language and coding AI model

    GLM-4.7 is an advanced agent-oriented large language model designed as a high-performance coding and reasoning partner. It delivers significant gains over GLM-4.6 in multilingual agentic coding, terminal-based workflows, and real-world developer benchmarks such as SWE-bench and Terminal Bench 2.0. The model introduces stronger “thinking before acting” behavior, improving stability and accuracy in complex agent frameworks like Claude Code, Cline, and Roo Code. GLM-4.7 also advances “vibe...
    Downloads: 86 This Week
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  • 2
    UCO3D

    UCO3D

    Uncommon Objects in 3D dataset

    uCO3D is a large-scale 3D vision dataset and toolkit centered on turn-table videos of everyday objects drawn from the LVIS taxonomy. It provides about 170,000 full videos per object instance rather than still frames, along with per-video annotations including object masks, calibrated camera poses, and multiple flavors of point clouds. Each sequence also ships with a precomputed 3D Gaussian Splat reconstruction, enabling fast, differentiable rendering workflows and modern implicit/point-based modeling experiments. ...
    Downloads: 0 This Week
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  • 3
    VibeVoice

    VibeVoice

    Open-source multi-speaker long-form text-to-speech model

    VibeVoice-1.5B is Microsoft’s frontier open-source text-to-speech (TTS) model designed for generating expressive, long-form, multi-speaker conversational audio such as podcasts. Unlike traditional TTS systems, it excels in scalability, speaker consistency, and natural turn-taking for up to 90 minutes of continuous speech with as many as four distinct speakers. A key innovation is its use of continuous acoustic and semantic speech tokenizers operating at an ultra-low frame rate of 7.5 Hz, enabling high audio fidelity with efficient processing of long sequences. The model integrates a Qwen2.5-based large language model with a diffusion head to produce realistic acoustic details and capture conversational context. ...
    Downloads: 15 This Week
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  • 4
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 1 This Week
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  • 5
    Retrieval-Based Conversational Model

    Retrieval-Based Conversational Model

    Dual LSTM Encoder for Dialog Response Generation

    Retrieval-Based Conversational Model in Tensorflow is a project implementing a retrieval-based conversational model using a dual LSTM encoder architecture in TensorFlow, illustrating how neural networks can be trained to select appropriate responses from a fixed set of candidate replies rather than generate them from scratch. The core idea is to embed both the conversation context and potential replies into vector representations, then score how well each candidate fits the current dialogue, choosing the best match accordingly. ...
    Downloads: 0 This Week
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