Showing 14 open source projects for "open object store"

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  • 1
    Qwen-Image-Layered

    Qwen-Image-Layered

    Qwen-Image-Layered: Layered Decomposition for Inherent Editablity

    Qwen-Image-Layered is an extension of the Qwen series of multimodal models that introduces layered image understanding, enabling the model to reason about hierarchical visual structures — such as separating foreground, background, objects, and contextual layers within an image. This architecture allows richer semantic interpretation, enabling use cases such as scene decomposition, object-level editing, layered captioning, and more fine-grained multimodal reasoning than with flat image...
    Downloads: 13 This Week
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  • 2
    Qwen-Image

    Qwen-Image

    Qwen-Image is a powerful image generation foundation model

    Qwen-Image is a powerful 20-billion parameter foundation model designed for advanced image generation and precise editing, with a particular strength in complex text rendering across diverse languages, especially Chinese. Built on the MMDiT architecture, it achieves remarkable fidelity in integrating text seamlessly into images while preserving typographic details and layout coherence. The model excels not only in text rendering but also in a wide range of artistic styles, including...
    Downloads: 12 This Week
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  • 3
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding. Unlike voxel-based or point-based approaches, Mesh...
    Downloads: 0 This Week
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  • 4
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    Depth Anything 3 is a research-driven project that brings accurate and dense depth estimation to any input image or video, enabling foundational understanding of 3D structure from 2D visual content. Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography,...
    Downloads: 4 This Week
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  • 5
    Qwen-2.5-VL

    Qwen-2.5-VL

    Qwen2.5-VL is the multimodal large language model series

    Qwen2.5 is a series of large language models developed by the Qwen team at Alibaba Cloud, designed to enhance natural language understanding and generation across multiple languages. The models are available in various sizes, including 0.5B, 1.5B, 3B, 7B, 14B, 32B, and 72B parameters, catering to diverse computational requirements. Trained on a comprehensive dataset of up to 18 trillion tokens, Qwen2.5 models exhibit significant improvements in instruction following, long-text generation...
    Downloads: 11 This Week
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  • 6
    FireRed-Image-Edit

    FireRed-Image-Edit

    General-purpose image editing model that delivers high-fidelity

    FireRed-Image-Edit is an open-source general-purpose image editing model and toolset designed to deliver high-fidelity, visually coherent edits across a wide range of editing tasks, from simple object modifications to complex enhancements like restoration and style preservation. It is built on a flexible text-to-image foundation model that has been extended with training paradigms including pretraining, supervised fine-tuning, and reinforcement learning to imbue the system with strong instruction following and editing consistency. ...
    Downloads: 2 This Week
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  • 7
    Step1X-Edit

    Step1X-Edit

    A SOTA open-source image editing model

    ...The model targets general-purpose editing: from object addition/removal, style changes, recoloring, retouching, background replacement, to complex transformations like changing lighting, mood, or art style. The authors trained it on a large curated dataset and benchmarked it on a newly introduced evaluation suite, showing that Step1X-Edit significantly outperforms previous open-source baselines.
    Downloads: 1 This Week
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  • 8
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    ...This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and disentangled object representations for enhanced interactivity. The architecture integrates panoramic proxy generation, semantic layering, and hierarchical 3D reconstruction to produce high-quality scene-scale 3D worlds from both text and images. HunyuanWorld-1.0 surpasses existing open-source methods in visual quality and geometric consistency, demonstrated by superior scores in BRISQUE, NIQE, Q-Align, and CLIP metrics.
    Downloads: 1 This Week
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  • 9
    NVIDIA Isaac GR00T

    NVIDIA Isaac GR00T

    NVIDIA Isaac GR00T N1.5 is the world's first open foundation model

    NVIDIA Isaac‑GR00T N1.5 is an open-source foundation model engineered for generalized humanoid robot reasoning and manipulation skills. It accepts multimodal inputs—such as language and images—and uses a diffusion transformer architecture built upon vision-language encoders, enabling adaptive robot behaviors across diverse environments. It is designed to be customizable via post-training with real or synthetic data. The vision-language model remains frozen during both pretraining and...
    Downloads: 0 This Week
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  • 10
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 11
    Vidi2

    Vidi2

    Large Multimodal Models for Video Understanding and Editing

    ...The system is built with open-source release in mind, giving developers access to model code, inference scripts, and evaluation pipelines so they can reproduce research results or integrate Vidi into their own video-processing workflows.
    Downloads: 0 This Week
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  • 12
    Mask2Former

    Mask2Former

    Code release for "Masked-attention Mask Transformer

    Mask2Former is a unified segmentation architecture that handles semantic, instance, and panoptic segmentation with one model and one training recipe. Its core idea is to cast segmentation as mask classification: a transformer decoder predicts a set of mask queries, each with an associated class score, eliminating the need for task-specific heads. A pixel decoder fuses multi-scale features and feeds masked attention in the transformer so each query focuses computation on its current spatial...
    Downloads: 0 This Week
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  • 13
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF...
    Downloads: 0 This Week
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  • 14
    SG2Im

    SG2Im

    Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 201

    sg2im is a research codebase that learns to synthesize images from scene graphs—structured descriptions of objects and their relationships. Instead of conditioning on free-form text alone, it leverages graph structure to control layout and interactions, generating scenes that respect constraints like “person left of dog” or “cup on table.” The pipeline typically predicts object layouts (bounding boxes and masks) from the graph, then renders a realistic image conditioned on those layouts....
    Downloads: 0 This Week
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