Showing 8 open source projects for "ofn-export-layers.py"

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  • 1
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    ...It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations. This approach enables 360° immersive experiences, seamless mesh export for graphics pipelines, and disentangled object representations for enhanced interactivity. The architecture integrates panoramic proxy generation, semantic layering, and hierarchical 3D reconstruction to produce high-quality scene-scale 3D worlds from both text and images. HunyuanWorld-1.0 surpasses existing open-source methods in visual quality and geometric consistency, demonstrated by superior scores in BRISQUE, NIQE, Q-Align, and CLIP metrics.
    Downloads: 3 This Week
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  • 2
    Z80-μLM

    Z80-μLM

    Z80-μLM is a 2-bit quantized language model

    Z80-μLM is a retro-computing AI project that demonstrates a tiny language model (Z80-μLM) engineered to run on an 8-bit Z80 CPU by aggressively quantizing weights down to 2-bit precision. The repository provides a complete workflow where you train or fine-tune conversational models in Python, then export them into a format that can be executed on classic Z80 systems. A key deliverable is producing CP/M-compatible .COM binaries, enabling a genuinely vintage “chat with your computer” experience on real hardware or accurate emulators. The project sits at the intersection of machine learning and systems constraints, showing how model architecture, quantization, and inference code generation can be adapted to extreme memory and compute limits. ...
    Downloads: 0 This Week
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  • 3
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture...
    Downloads: 15 This Week
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  • 4
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    ...The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. It leverages tools like PyCOLMAP, poselib, LightGlue, and PyTorch3D for feature matching, pose estimation, and visualization. With minimal configuration, users can process single scenes or full video sequences, apply motion masks to exclude moving objects, and train neural radiance or splatting models directly from reconstructed outputs.
    Downloads: 4 This Week
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  • 5
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video...
    Downloads: 4 This Week
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  • 6
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 1 This Week
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  • 7
    ChatGLM Efficient Tuning

    ChatGLM Efficient Tuning

    Fine-tuning ChatGLM-6B with PEFT

    ChatGLM-Efficient-Tuning is a hands-on toolkit for fine-tuning ChatGLM-family models with parameter-efficient methods on everyday hardware. It wraps techniques like LoRA and prompt-tuning into simple training scripts so you can adapt a large model to your domain without full retraining. The project exposes practical switches for quantization and mixed precision, allowing bigger models to fit into limited VRAM. It includes examples for instruction tuning and dialogue datasets, making it...
    Downloads: 0 This Week
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  • 8
    PyTorch-BigGraph

    PyTorch-BigGraph

    Generate embeddings from large-scale graph-structured data

    ...Its training loop is built for throughput: asynchronous I/O, memory-mapped tensors, and lock-free updates keep GPUs and CPUs fed even at extreme scale. The toolkit includes evaluation metrics and export tools so learned embeddings can be used in downstream nearest-neighbor search, recommendation, or analytics. In practice, PBG’s design lets practitioners train high-quality graph embeddings.
    Downloads: 0 This Week
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