Showing 7 open source projects for "loop-aes"

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  • 1
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    ...It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. Rendering is decoupled from generation, so you can render at arbitrary resolutions and camera trajectories in real time, which makes it easier to integrate into custom pipelines.
    Downloads: 0 This Week
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  • 2
    IQuest-Coder-V1 Model Family

    IQuest-Coder-V1 Model Family

    New family of code large language models (LLMs)

    ...They support native long contexts up to 128K tokens, enabling them to reason across large codebases and multi-file interactions without context fragmentation, and include “Thinking” variants optimized for complex reasoning and “Loop” variants with recurrent mechanisms to improve inference efficiency. IQuest-Coder-V1 delivers state-of-the-art performance on multiple coding benchmarks, demonstrating strong results in competitive programming, tool use, and agentic code generation.
    Downloads: 0 This Week
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  • 3
    OpenMythos

    OpenMythos

    A theoretical reconstruction of the Claude Mythos architecture

    ...The architecture incorporates advanced techniques such as mixture-of-experts routing, adaptive computation time, and multiple attention mechanisms to dynamically allocate compute where needed. It is highly configurable through a centralized configuration system, allowing experimentation with different architectural parameters such as loop depth, attention type.
    Downloads: 5 This Week
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  • 4
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries,...
    Downloads: 10 This Week
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  • 5
    Poetiq

    Poetiq

    Reproduction of Poetiq's record-breaking submission to the ARC-AGI-1

    ...Instead of relying on a single prompt or fixed strategy, their solver dynamically adapts the reasoning path, selecting what to ask or analyze next depending on intermediate results — effectively compositing reasoning, perception, and program synthesis (or symbolic manipulation) in a loop. The repository allows others to reproduce their results, experiment with different LLM backends (e.g. the user may supply keys for supported models), and observe how their adaptive meta-system handles the logic and abstraction challenges.
    Downloads: 0 This Week
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  • 6
    minGPT

    minGPT

    A minimal PyTorch re-implementation of the OpenAI GPT

    ...Because the whole model is around 300 lines of code, users can follow each step—from embedding lookup, positional encodings, multi-head attention, feed-forward layers, to output heads—and thus demystify how GPT-style models work beneath the surface. It provides a practical sandbox for experimentation, letting learners tweak the architecture, dataset, or training loop without being overwhelmed by framework abstraction.
    Downloads: 0 This Week
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  • 7
    PyTorch-BigGraph

    PyTorch-BigGraph

    Generate embeddings from large-scale graph-structured data

    ...PBG supports multi-relation graphs (knowledge graphs) with relation-specific scoring functions, negative sampling strategies, and typed entities, making it suitable for link prediction and retrieval. Its training loop is built for throughput: asynchronous I/O, memory-mapped tensors, and lock-free updates keep GPUs and CPUs fed even at extreme scale. The toolkit includes evaluation metrics and export tools so learned embeddings can be used in downstream nearest-neighbor search, recommendation, or analytics. In practice, PBG’s design lets practitioners train high-quality graph embeddings.
    Downloads: 0 This Week
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