Showing 2 open source projects for "gpu speed"

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    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...Unlike many prior approaches, it does not require camera intrinsics or extra metadata, yet still outputs metric depth suitable for downstream 3D tasks. Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. The repo and research page emphasize boundary fidelity and crisp geometry, addressing a common weakness in monocular depth where edges can blur. Community integrations (e.g., inference wrappers and UI nodes) have sprung up around the model, reflecting practical interest in video, AR, and generative pipelines. ...
    Downloads: 3 This Week
    Last Update:
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  • 2
    Tracking Any Point (TAP)

    Tracking Any Point (TAP)

    DeepMind model for tracking arbitrary points across videos & robotics

    ...Its flagship models—TAPIR, BootsTAPIR, and the latest TAPNext—use matching plus temporal refinement or next-token style propagation to achieve state-of-the-art accuracy and speed on TAP-Vid. RoboTAP demonstrates how TAPIR-style tracks can drive real-world robot manipulation via efficient imitation, and ships with a dataset of annotated robotics videos. The repo provides JAX and PyTorch checkpoints, Colab demos, and a real-time live demo that runs on a GPU to let you select and track points interactively.
    Downloads: 1 This Week
    Last Update:
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