Showing 2 open source projects for "browser game script"

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    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 1 This Week
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    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    ...The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for building houses or early-game tasks), and inference scripts that instantiate agents from pretrained weights. Key modules include the behavioral cloning logic, the agent wrapper, and data loading pipelines (with an accessible skeleton for loading Minecraft demonstration data). The repo also includes a run_agent.py script for testing an agent interactively, and an agent.py module encapsulating the control logic.
    Downloads: 0 This Week
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