High-Fidelity and Controllable Generation of Textured 3D Assets
Models for object and human mesh reconstruction
Code for running inference with the SAM 3D Body Model 3DB
Tooling for the Common Objects In 3D dataset
Native and Compact Structured Latents for 3D Generation
High-Resolution 3D Assets Generation with Large Scale Diffusion Models
Generating Immersive, Explorable, and Interactive 3D Worlds
Fast and Universal 3D reconstruction model for versatile tasks
From Images to High-Fidelity 3D Assets
Project Lyra: Open Generative 3D World Models
code for Mesh R-CNN, ICCV 2019
A Unified Framework for Text-to-3D and Image-to-3D Generation
A Multi-Modal World Model for Reconstructing, Generating, Simulation
RGBD video generation model conditioned on camera input
Recovering the Visual Space from Any Views
Uncommon Objects in 3D dataset
HY-Motion model for 3D character animation generation
Official implementation of DreamCraft3D
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
Generate Any 3D Scene in Seconds
Sharp Monocular Metric Depth in Less Than a Second
DeepMind model for tracking arbitrary points across videos & robotics
State-of-the-art (SoTA) text-to-video pre-trained model
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
A Systematic Framework for Interactive World Modeling